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Announcement

The 1.1 Build is Here!

A few days ago, a streamer found a game-breaking bug that soft-locked the game. This new build is dedicated to fixing the issue. The changes in the new build are as follows:
  • All the tiles (3x3) of the teleportation circle in the last boss battle now teleport the player instead of just the middle one. This change is made to avoid the game-breaking bug where the player is blocked from reaching the middle tile in the magic circle. I cannot recreate this bug so I just made a workaround it.
  • Fix the bug where the map’s name redisplaying when the player steps on a bed in the Dormitory Map.
  • Fix a few typos in the achievement system.


I’m afraid this build wouldn’t work with the previous build’s save file because of the achievement plugin’s nature as I explained in this post. Well, replacing the MUSH_AchievementSystem_P1.js (AoTCv1.1\www\js\plugins) in the new build with the old one should make the old save file work, but I haven’t tested it.

That is all. Have a good day.

Miscellaneous

A Little Quick Fix for Typos

I found a few typos in the achievement system. It is something minor and not worth deploying a new version for.

Fortunately, the source code of the achievement plugin is designed to be directly edited instead of using plugin manager. Therefore I can make a quick simple patch for it.

The patch can be downloaded here. Just extract the zip inside the game folder and overwrite the "MUSH_AchievementSystem_P1.js" file.

That is all. Have a good day.
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