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The dawning of a deep new world
Sagitar- 11/27/2010 01:57 AM
- 1607 views
It's been a long time coming, but the World's Dawn demo has finally arrived! This is the main project I've been working on for close to a year, so I'm proud to say players can finally experience the game for themselves through this special teaser.
The "Guided Demo" includes original graphics and gameplay systems that will appear in the final product (scheduled for a 2011 release). I will personally guide you through the demo as Sagitar to ensure you get the most out of the contained features... I'll even let you know if you missed anything important upon completion! A single playthrough should take about one hour.
I purposely avoided including any unfinished features or systems in the demo. Houses with incomplete maps will be locked from the outside; characters missing facesets or dialogue are left out completely... So while it's clear this is not a finished product, the demo should show a fair amount of polish. I didn't want players to encounter any strange glitches or vacant locales in Sugar Blossom Village.
Once you play, do me a favor and leave your comments. Feedback is always welcome (either here or at the World's Dawn site, and player input is vital in helping the game grow.
A hearty thanks goes out to everyone who has offered their resources, wisdom, and support throughout this year-long process.
Enjoy the demo!
The "Guided Demo" includes original graphics and gameplay systems that will appear in the final product (scheduled for a 2011 release). I will personally guide you through the demo as Sagitar to ensure you get the most out of the contained features... I'll even let you know if you missed anything important upon completion! A single playthrough should take about one hour.
I purposely avoided including any unfinished features or systems in the demo. Houses with incomplete maps will be locked from the outside; characters missing facesets or dialogue are left out completely... So while it's clear this is not a finished product, the demo should show a fair amount of polish. I didn't want players to encounter any strange glitches or vacant locales in Sugar Blossom Village.
Once you play, do me a favor and leave your comments. Feedback is always welcome (either here or at the World's Dawn site, and player input is vital in helping the game grow.
A hearty thanks goes out to everyone who has offered their resources, wisdom, and support throughout this year-long process.
Enjoy the demo!
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These MP3s make the size almost 2 times bigger. And it's just the Demo :/
The game looks very good tough, kinda like harves moon with quests and plot. The few annoying things that i have to point out:
1) Why the weather forecast tells me the weather for today? I can look through the window. It shoul tell me the weather for tommorow, so i won't freak out in the morning when i see rain and run in panic to call animals inside. Given, i didn't watch it in the evening, but that wouldbe just uncomfortable.
2) The cat in the Benjkamin's shop can block you pretty badly when you go behind the counter
3) I couldn't finish mini-quest becouse of the rain: the Seeds Lady was nowhere to be found
But as a whole, this game look very promising, it could be even better than original Harvest Moon.
The game looks very good tough, kinda like harves moon with quests and plot. The few annoying things that i have to point out:
1) Why the weather forecast tells me the weather for today? I can look through the window. It shoul tell me the weather for tommorow, so i won't freak out in the morning when i see rain and run in panic to call animals inside. Given, i didn't watch it in the evening, but that wouldbe just uncomfortable.
2) The cat in the Benjkamin's shop can block you pretty badly when you go behind the counter
3) I couldn't finish mini-quest becouse of the rain: the Seeds Lady was nowhere to be found
But as a whole, this game look very promising, it could be even better than original Harvest Moon.
Thanks for the comments! The filesize thing... all those MP3s (while not featured in the demo) are already set up to play in multiple events throughout the game. I was worried not including them might lead to the frustrating "file not found" crash. Those and the heaps of .pngs in my Pictures folder...
@Szacun: I appreciate your feedback!
1) The weather channel reaffirms today's weather during the day. If you check anytime after 6pm, it will give you tomorrow's forecast.
2) That's something that frustrates me in games, so I will definitely give that cat a fixed path! Thanks!
3) The weather will certainly play with villager schedules, but you should still be able to find everyone. Annabelle will follow her regular path if it's raining, but seeks shelter under a nearby tree during thunderstorms.
@Szacun: I appreciate your feedback!
1) The weather channel reaffirms today's weather during the day. If you check anytime after 6pm, it will give you tomorrow's forecast.
2) That's something that frustrates me in games, so I will definitely give that cat a fixed path! Thanks!
3) The weather will certainly play with villager schedules, but you should still be able to find everyone. Annabelle will follow her regular path if it's raining, but seeks shelter under a nearby tree during thunderstorms.
Thank to your help i menmaged to find Anna (i thought she was hiding in her house, which is unavailable in the demo). BUT, when i return home with all the ingredents, the moment i try tu use the bowl:
http://img525.imageshack.us/img525/5198/beztytuuob.jpg
http://img525.imageshack.us/img525/5198/beztytuuob.jpg
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