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Soon enough things are supposed to happen.
Shinan- 09/30/2010 08:26 PM
- 1103 views
Decided I wanted a break from all that gamemaking. I haven't worked this hard in a long time. Or at least not for this long. I'm giving myself a couple more days until I bore out (I know that during the weekend I'll be away so that's probably when I'll phase myself out). But so far progress is actually happening.
And I'm ridiculously excited about it. I'm making things I personally think are insanely cool but I also know that no other human being on the internet is even remotely interested. Because I know exactly what I tend to think about those other people who gush and talk at length on IRC about their latest small progress they've made.
Now I'm one of those and I'm loving it. I've been playing around with sound. I'm using AGS 3.1.2 without the revamped sound engine though so I'm probably going to have a bunch of .txt files with music lists before all of this is over. Sound is a pain in the buttocks. But it's one of those things that people like to have.
I've also been thinking about voice acting for a late scene in the game. So if anyone's interesting give me a shout. I'm not even close to that yet though so I can't say for certain if I'm going to have that voice acting or not.
What else is new? I mockupped a title screen. It doesn't quite work because it has trees. So I should go out and shoot some cityscapes and maybe find something more... suited. But I still sort of like it.
I also made a quick video. Because I love screenshots but I wanted to show just how much random crap I'm animating in the background. Well maybe it isn't that much but the fact is that I love it when... stuff... move.
Though with all this enthusiasm I also wonder if I overdo certain aspects. A lot of the charm in the first game was how simple it is and now there's stuff all over the place. There's still a lot of work to be done. Especially graphics-wise.
Today, for example, I noticed I didn't have a "main menu" where you save and load and stuff. And if I am to have a custom save GUI I'll have to work on that too. So far though I'll keep to using the built-in save system. No point in messing with that until the polish phase.
I still don't have a plot though...
And I'm ridiculously excited about it. I'm making things I personally think are insanely cool but I also know that no other human being on the internet is even remotely interested. Because I know exactly what I tend to think about those other people who gush and talk at length on IRC about their latest small progress they've made.
Now I'm one of those and I'm loving it. I've been playing around with sound. I'm using AGS 3.1.2 without the revamped sound engine though so I'm probably going to have a bunch of .txt files with music lists before all of this is over. Sound is a pain in the buttocks. But it's one of those things that people like to have.
I've also been thinking about voice acting for a late scene in the game. So if anyone's interesting give me a shout. I'm not even close to that yet though so I can't say for certain if I'm going to have that voice acting or not.
What else is new? I mockupped a title screen. It doesn't quite work because it has trees. So I should go out and shoot some cityscapes and maybe find something more... suited. But I still sort of like it.

I also made a quick video. Because I love screenshots but I wanted to show just how much random crap I'm animating in the background. Well maybe it isn't that much but the fact is that I love it when... stuff... move.
Though with all this enthusiasm I also wonder if I overdo certain aspects. A lot of the charm in the first game was how simple it is and now there's stuff all over the place. There's still a lot of work to be done. Especially graphics-wise.
Today, for example, I noticed I didn't have a "main menu" where you save and load and stuff. And if I am to have a custom save GUI I'll have to work on that too. So far though I'll keep to using the built-in save system. No point in messing with that until the polish phase.
I still don't have a plot though...
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Everything looks pretty cool. But you should be careful about having no message boxes, since the background may make it hard to read.
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