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Random blog out of nowhere
Shinan- 05/13/2013 12:07 PM
- 326 views
I dug through some old notes today while trying to avoid doing all the things that I should do. (fittingly enough the last time I wrote on this game blog the title of it was "procrastination". Fitting to say the least)
Well I read through the plot I had written little over a year ago and... It's not half-bad. I mean it's not the greatest piece of literature ever written but I thought about how to streamline the game and maybe make it a game and this plot would fit somewhat well into that as well.
Instead of making it a sprawling game I thought maybe make it reserved where you are stuck in locations to find clues with story bits inbetween. Sort of like pixel hunting games.
Of course the problem is that this kind of gameplay is pretty bad and horrible and all the other things but whatever.
I thought I'd post this and also post the plot I had written because... Well why not?
(MAJOR SPOILERS AHEAD or maybe lieutenant spoilers... hurr hurr)
Blue goes to investigate stolen data from a major corporation. Looking through the area for clues (this would be almost a tutorial level) he finds leads that will lead him to an Anarchist hideout. Over there he will find Red who is the culprit behind all of this and says as much. But before Blue can do anything about that a bunch of cyber commandos (think the soldiers in Frozen Synapse) break into the anarchist hideout and kill everyone (except Blue and Red who are in a "back room").
Trying to contact the police station Blue finds that the whole nearby area/region has been shut down and no one can get in or out. (much like the lockdown in the first game) The commandos are hunting for the data that Red stole and it is Red who has initiated the Lockdown so that the commandos cannot escape with the data.
(somewhere here is a plot hole I'm noticing. I suppose that the commandos have to actually steal the data for Red to have any reason to initiate the lockdown. So I guess they did that at some point too)
Blue enlists the help of a hacker inside the lockdown and manages to contact the police station with the information he has and he is now the "man on the inside" that has to deal with all the shit die hard style. (or maybe not)
That's as far as I got but as far as plots goes it's entirely passable. In fact there might not be a whole lot left after the written section. It might even be multiple endings. The commandos might get away with the data (bad ending), Red might get away with the data (bad ending), Blue might catch one or both (good ending) or might kill one or both (decent ending). The data might be lost or the data might be recovered.
(Spoilers end here)
Of course I love multiple choice but I also know that that stuff quickly becomes unwieldy so I'll probably have to stick with one or two options.
So this was my yearly random blog out of nowhere. See you in 2014.
Well I read through the plot I had written little over a year ago and... It's not half-bad. I mean it's not the greatest piece of literature ever written but I thought about how to streamline the game and maybe make it a game and this plot would fit somewhat well into that as well.
Instead of making it a sprawling game I thought maybe make it reserved where you are stuck in locations to find clues with story bits inbetween. Sort of like pixel hunting games.
Of course the problem is that this kind of gameplay is pretty bad and horrible and all the other things but whatever.
I thought I'd post this and also post the plot I had written because... Well why not?
(MAJOR SPOILERS AHEAD or maybe lieutenant spoilers... hurr hurr)
Blue goes to investigate stolen data from a major corporation. Looking through the area for clues (this would be almost a tutorial level) he finds leads that will lead him to an Anarchist hideout. Over there he will find Red who is the culprit behind all of this and says as much. But before Blue can do anything about that a bunch of cyber commandos (think the soldiers in Frozen Synapse) break into the anarchist hideout and kill everyone (except Blue and Red who are in a "back room").
Trying to contact the police station Blue finds that the whole nearby area/region has been shut down and no one can get in or out. (much like the lockdown in the first game) The commandos are hunting for the data that Red stole and it is Red who has initiated the Lockdown so that the commandos cannot escape with the data.
(somewhere here is a plot hole I'm noticing. I suppose that the commandos have to actually steal the data for Red to have any reason to initiate the lockdown. So I guess they did that at some point too)
Blue enlists the help of a hacker inside the lockdown and manages to contact the police station with the information he has and he is now the "man on the inside" that has to deal with all the shit die hard style. (or maybe not)
That's as far as I got but as far as plots goes it's entirely passable. In fact there might not be a whole lot left after the written section. It might even be multiple endings. The commandos might get away with the data (bad ending), Red might get away with the data (bad ending), Blue might catch one or both (good ending) or might kill one or both (decent ending). The data might be lost or the data might be recovered.
(Spoilers end here)
Of course I love multiple choice but I also know that that stuff quickly becomes unwieldy so I'll probably have to stick with one or two options.
So this was my yearly random blog out of nowhere. See you in 2014.










