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Introduction

Momodora is a project of Rdein 'w')/

HOW DOES IT PLAY

This is a really important. It plays like any platformer. It plays like Cave story meets Legend of Princess, I think?
You can jump with A, attack with S, use an special item with D and change weapons with Q. Later on there will be more weapons and possibly more items to use.


IMPORTANT FACTS

-this game is supposed to be challenging, so if you think it's really easy or annoying or a hamburger, please help me improve it!

-contrary to what you may be thinking, it is not an exploration-focused game but entirely linear. there is a little branching but nothing that could be considered 'non-linear', imo.

-the previous game i was working on, moonchild, was scrapped and this is taking its place. you can consider momodora a 'remake' of moonchild, sort of.