Dragon Creed Log 2- 90% optional quests
sbester
- 10/11/2010 08:17 PM
- 267 views
That's right, I've realized just why it is i put absolutely 0% effort into the design aspect of these dungeons and towns. This game is 90, probably even more like 95% optional. Of course I've forced myself through all there is so far (I'm 2 hours into my play through and just beat the first quarter of the game), but jeez.
Pretty much, as long as you can keep enemies from kicking your ass (which is now quite easy since I've reworked the balancing), you can skip as much as you want lol. Not that you'll know where to go or anything... I suppose that's the beauty of this awful piece of crap. You may be wandering for 2 mins, or you may wander for a two hours before finding the right island or cave to progress. There are dozens of towns and castles spread out, also very optional, that kinda help guide you too. Somehow I've managed to find my way, despite not remembering anything about this game.
It got me thinking about how this optional type thing could be done right, and I kinda wish Eden Legacy had more of that. Unfortunately, I didn't want to waste my time with all that optional crap. Oh well.
Anyways, I'll keep piecing away at my play through and maybe we'll see it online soon.