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225 maps, 300 equipments, 250 weapons, 85 enemies and 18 classes

I pushed further today into the tedious stuff of the last dungeon and town. The weapons, skill, equipment, enemies, enemy placement and shops. Thus raising the grand total of everything and pushing the game forward a bit. Now I'm 90% done with the second to last dungeon and 60% done on the final dungeon.

Frills like skill descriptions, 8 new status ailments and new spells were added as well. Hopefully this makes the game more enjoyable.

I intend to just finish the game instead of pollishing one area with play testing before moving on to the next. Maybe that method will fail, but I think that might keep me motivated enough to finish instead of wasting hours play testing while making the game.

Then when I am done with it, I will add all of the main quest dialog from the document, play test it and then give it to the testers. I have a big long 10 chapter thing written for this game, but seeing as how it took me months just to roll out the first chapter, I think that I'll leave it as complete with just the one chapter that might take 8 - 20 hours to complete.

Posts

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Adon237
if i had an allowance, i would give it to rmn
1743
Holy shooot! I have been waiting so long for this game, and it is almost here!
YESSS! 18 classes? WOOT! 225 Maps? WOOT!
Marvelous job!
DANG! That is a crack-pot load of stuff!
Wow I'm happy for your comment Adon. Not all classes are accessable from the get go. I might shave down the stuff, because a lot of it is excessive. I'm also making weaker teir 4 armors equippable to more party members so you can tackle the final dungeon with more defense for weaker characters like mages or stick with spirit increasing standard mage equipment. Choice.

Not all maps are gems. There are probably 50+ dungeon maps. 10+ settlement maps and a lot of interiors. 225 for interiors is slightly a fib, because a lot of interiors I use 1 map for 12 house interiors. Not all houses are big, they're humble... but the humble ones are 12 per 1 map.

Here are the 15 startup classes >>
http://rpgmaker.net/games/2894/images/16316/
So, as of now, that's 2 expansive classes for... The teenager?

That's awesome! I'm loving to hear progress. I'll give this a full length review for sure!
It is actually

Teenager > whatever (including hero)

I'm sure the game is still a ways off from being public.
That's no worry :)

I'm just glad to see a lot of progress. You seem to have gone into a work binge xD I have a feeling there will be a lot less flaws this time around :)
A lot less flaws due to 6 months of secret testing and work.
I think the first Epiquest was done in 2 months.
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