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ABS Fun Times: Respawning enemies and death effects.

  • NewBlack
  • 03/26/2011 10:22 AM
  • 958 views
(aka: DFX!)
A video is worth 2400 words per second.



I don't know why the video preview has those horrific colours.
Anyway what I've been working on is enemy respawns (with a set respawn-times limit) and getting some sort of visual effect to display when enemies are killed. As you can see in that video :).

Oh and you get to see some more of my mapping for this game.. Of which I have done very, very little.

Posts

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Wohoo! Vaporized dogs! This looks very rad indeed, especially the mapping, I could never do maps this awesome using this chipset... The ABS looks very simple so far, but I guess you're not quite done with it yet. Here are some suggestions: What about having a secondary weapon, like a knife or something, just in case. Or the ability to launch a special AoE attack when you're surrounded. And why not a kind of energy shield to reduce/return/restore/whatever some of the damage taken. Stuff like that would be really cool to have when fighting hordes and hordes of radioactive dogs, I suppose...

btw, that little dog is too damn fast, I hate him already. X_x
Ugh... Double post.
Pages: 1