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Ordra after two years

  • gerkrt
  • 03/09/2014 11:38 PM
  • 377 views
The project is alive its just that i derivated to The last night project and two other more, that were more simplier.

Note that i advanced a lot for the prototype. With larderan i have polished the main engine with my difficulty script, language script traduction, improved battle and some other scripts, that work will be directly reimplemented in Ordra.

Also i advanced the game itself, some work have done in general, like in the graphics with the more polished style that you see in the last capture.

In any means this is a secondary project for now, but im still working in the first prototype, note that, maybe i will make a radical redesign after that, creating a shorter game.

Finally i have to implement larderan engine, pulish some small bugs in systems, implement new graphics everywhere, finishing a small prologue, implement well the normal combats and the last boss with its combat and scene, althought, not design, thats already created.