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New cuts and redesign

  • gerkrt
  • 06/27/2012 10:35 PM
  • 761 views
The project have been stopped and starting again. I will do it but im cutting some things and changuing others:

-My IB script includes new parameters but thats a design and balance probkm, a very hughe one, just making the formulas work its taking me too much also because of the actual golem system. I didnt think this will be that hard so i scrap that new atributes.

-I restrict the subsystems like minimap to only 4, one exclusive of the game.
-Golems will be identical and the level wont actually work for nothing.

-I cut some pieces, some slots, and some golems slots. I restrict also some systems to be more simpler like memory or heart ones.

-I eliminate the special noob area of the game(although if i add a idea later again will be this).

-Some other special things of Ophi are out.

The game is still progressing, i just taked a break for it. Note that i dont think these are bad things to do it because cutting, refining and reducing ot esences is asic to make better things.

Later i will add a new cap from the prologue.

Posts

Pages: 1
Nice to see some news! And is good to cut stuff. Sometimes one just starts to add stuff, and continues, and more and more, and later the gameplay is so chubby that it doesn't fits in the player mind's door (? whatever I meant with that).
DISCLAIMER: I don't have anything against "fat" people. So be happy, my friends! Enjoy your lifes at your own style!


Ohohohohohohoho!!
Pages: 1