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Let's Play: Puzzle Tower



Suggestions
1) This game could really benefit from a new title screen. While, I like the inclusion of the tower in the place of the letter l in the word puzzle. The overall look of the title screen is rather bland and off-putting.

2) It would be nice if the game included a visible timer. That way the player knew how long they had before the game forced them into either the good or bad ending. Seriously, I had the timer go off on me during my first attempt through this game while resetting a puzzle and had thought one of the maps had a major mapping mistake that would cause the player to warp to the final room.

Notes
1) I seriously hate the last puzzle. Which, I suppose is rather odd considering it isn't all that challenging, but the constant switching of the controls between normal and reversed is rather annoying.