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Oh, the title is a parody to PSX title, Shadow Madness.

Off to the game:

It revolves around the protagonist, Raphael, of wich has been raised by his village since his parents died, 14 years ago. His dad suffered from a pretty regular death, but soon after his mother died. No one, though, remembers how, and her spirit still wanders. Raphael then searches for a way to recover her last memory and sucessfully dispatch her.

Defining the game:

-Oldschool graphics
-Handdrawn cutscenes (wich create a nice contrast with the non-cutscene graphics)
-Frontview edit of the DBS, with a rune magic system revolving on mastering and combining certain runes (though that's not yet even planned, in contrast with the rest of the system wich is almost 100% done)
-A dark, dangerous and cold world, where not even plants are green anymore
-Tragic, yet charmy and varied characters. There's no such a thing as an "npc", I give equal care to each "npc", making them effectively characters. Wich leads to
-Small world. The planet is small, very small actually. Leading to small towns, small ammount of towns, small continents, small everything.
-Focus on delicate relationships between characters, as well.

Well, I guess there isn't much more to say without spoiling it.

Latest Blog

found some old screens!

They were taken with my mom's cellphone back then in 2011
omg
i'm so happy to have found those
this project was so nice ;_;
I'm starting to remember stuff ;_;
  • Production
  • JosephSeraph
  • RPG Tsukuru 2003
  • RPG
  • 11/18/2011 05:31 PM
  • 02/01/2016 05:02 PM
  • 06/12/2012
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Posts

Pages: 1
shayoko
We do not condone harassing other members by PM.
515
Well This games so dead that theirs not even a comment after 2 years
this is juts plain cruel :(
ill sub for interest of a possible update :D
It's not dead =w=
Nor is it alive, though ):
I think i'll be starting this project again soon enough. <3
;^; i wish i still had the documents for this game, i had written such a big amount of lore and character depth ;-;
Pages: 1