Manifest is a story-driven fantasy game that takes place in the world of Ospes. The world is made up of several large islands and what is commonly referred to as the mainland.
There are several different intelligent races that live in various parts of the world…
Thymetians: The dominant and most populous race, they live in all regions of the world save for one. Their government consists of a High Lord and a council who make decisions that affect most of the world. Because of their widespread influence, most other races can understand and speak the Thymetian language.
Orzrak: A reclusive race who have lived in the mountains for thousands of years. They are generally avoided by most other races due to their foul tempers and grotesque appearance.
Rulwook: A peaceful tribe who live on a small island southeast of the mainland. They are known for their skilled artisans and craftsmen.
Graymarg: A proud people who were forced from their homes by the Thymetians several decades ago. They now live in the northern mountains, just south of the Thymetian capital city.
Theolar: The final race is the sparsest and the most feared. They have been scattered and forced into hiding because of their unique abilities. There are some Theolar who are able to manipulate and alter matter. In an attempt to make peace and live together with the rest of the world, most Theolar abandoned the use of their abilities long ago. It didn’t help. There is a small organization among the Theolar, known as the Andurim, that is unwilling to give up their abilities, and seeks to prove to the rest of the world that great things can come from them.
It is on this group of Theolar that the main story is focused. It begins shortly after the coronation of a new Thymetian High Lord, and so the Andurim has a new chance to reach an understanding between Theolar and Thymetians, and prove that they are not as dangerous as every other living creature believes. Their numbers are few enough now that failure this time…means extinction.
There are several different intelligent races that live in various parts of the world…
Thymetians: The dominant and most populous race, they live in all regions of the world save for one. Their government consists of a High Lord and a council who make decisions that affect most of the world. Because of their widespread influence, most other races can understand and speak the Thymetian language.
Orzrak: A reclusive race who have lived in the mountains for thousands of years. They are generally avoided by most other races due to their foul tempers and grotesque appearance.
Rulwook: A peaceful tribe who live on a small island southeast of the mainland. They are known for their skilled artisans and craftsmen.
Graymarg: A proud people who were forced from their homes by the Thymetians several decades ago. They now live in the northern mountains, just south of the Thymetian capital city.
Theolar: The final race is the sparsest and the most feared. They have been scattered and forced into hiding because of their unique abilities. There are some Theolar who are able to manipulate and alter matter. In an attempt to make peace and live together with the rest of the world, most Theolar abandoned the use of their abilities long ago. It didn’t help. There is a small organization among the Theolar, known as the Andurim, that is unwilling to give up their abilities, and seeks to prove to the rest of the world that great things can come from them.
It is on this group of Theolar that the main story is focused. It begins shortly after the coronation of a new Thymetian High Lord, and so the Andurim has a new chance to reach an understanding between Theolar and Thymetians, and prove that they are not as dangerous as every other living creature believes. Their numbers are few enough now that failure this time…means extinction.