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Gameplay Video
Daria- 01/26/2013 02:49 AM
- 1894 views
Wasn't feeling very creative tonight, so I'm just uploading a progress video that shows off what the game currently looks like. The recording software was a bit sluggish, so nevermind if my movement looks stilted or awkward.
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0:22
Epic sex change!
0:38
I like how the NPCS is moving around and sweeping in different places.
0:50
I saw the tint change. Fade out the screen before teleporting the player. Then fade in so the player cannot see the change of tint.
1:11
The "exp" on that bar is overlapping another font.
1:55
No sprite? Anyway, I like the death sound effect and touch encounters.
3:30
The events where you enter and leave houses is done very well.
The mapping in general is good. I recommend giving all three classes 1 spell that's effective against an enemy target. and a support spell for noob players to fall back on. At this point in the RM community, spamming normal attacks is heavily frowned upon, IMO.
Though I know this is a work in progress. Goodluck and have fun ^.^
Epic sex change!
0:38
I like how the NPCS is moving around and sweeping in different places.
0:50
I saw the tint change. Fade out the screen before teleporting the player. Then fade in so the player cannot see the change of tint.
1:11
The "exp" on that bar is overlapping another font.
1:55
No sprite? Anyway, I like the death sound effect and touch encounters.
3:30
The events where you enter and leave houses is done very well.
The mapping in general is good. I recommend giving all three classes 1 spell that's effective against an enemy target. and a support spell for noob players to fall back on. At this point in the RM community, spamming normal attacks is heavily frowned upon, IMO.
Though I know this is a work in progress. Goodluck and have fun ^.^
Yeah I have done nothing combat wise so that expectedly rough. I'll try the fade out for screen changes, you're talking about when entering and leaving houses right? Cause theres also a visible tint change between morning and noon that I'm trying to soften.
author=Daria
Yeah I have done nothing combat wise so that expectedly rough. I'll try the fade out for screen changes, you're talking about when entering and leaving houses right? Cause theres also a visible tint change between morning and noon that I'm trying to soften.
When the player goes upstairs in his mother's house, you can see a tint change.
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