As you all have noticed, I haven't updated this in awhile..though, I'm caught between three projects, so I can only work on one at a time, leaving the other two well, being brought to a halt.
Anyway, I've gotten back into working on this for now, which is receiving a great face lift, as back when I started this, I hadn't yet gotten into parallax mapping. So, expect some decent looking stuff using what I've learned from my time spent with VX Ace. :)
I'm sorry to say, that my time has just become eaten up entirely by my other game, lol so this will be placed back into the hiatus cabinet until further notice. (Don't worry though! I'll be able to start grinding this once I have a demo up and ready for Balance of Requiem: Seeds of Destruction!)
So, check back in the near future for any updates I might be able to whip up. :)
I am proud to announce that I have finally gotten off my lazy ass and started working on both Ocean of Fantasy, and Balance of Requiem: Seeds of Destruction, so I just kicked the hiatus status in the crotch and said greetings to production time!
Expect updates in the future, lol though because I am dividing up my time it'll be awhile before I have anything else show-worthy. :o
As some of you may have wondered, why add a game on hiatus? Lol this is just supposed to be a sneak peak atm, however the hiatus status will be taken down sometime this week as because of this new idea I just happened to think up, I will now be halving my developing time between Ocean of Fantasy, and Balance of Requiem my other project.
So for now, enjoy the currently needing improvement screenshots and await for some better looking ones sometime soon!