author=seiromem
author=DarklordKeinor
I've been waiting to check this thing out. I'll give you my thoughts on it later.
Thanks! I'm completely positive there will be bugs/glitches.
It's pretty good so far. You are right, by the way. The cave level in world 1 has a funny one with a spiny generator. It's on top of moving rope and it glitches through the wall and lands on the platform in front of the player.
So far, I like the level length and challenge to your stages. I'm surprised to already be seeing bullet bills, but that's fine.
The vine level is kinda odd. Not in terms of design, but going up one of the vines and seeing like eight of those bugs glitching in midair before the vine gets to them. I would find the vine npc and speed it up so the player doesn't see that.
So far, my favorite level is either the cave level in world 1 or the castle of world 1. You can chain so many lives off of the Rexes in that level.
I'm enjoying the premise of the game, so far, in stopping the war factories. That Doctor Toadley fellow seems trustworthy. :)
Consider using backgrounds a little more though. In your first level, you used plenty of sizeables, but no bushes, hills, patches of grass, etc.
Anyway, I hope this information is of use to you. I'll tell you more when I a resume playing, but so far I like it.