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Sacred Mana is a new RPG that takes you to a very pursuasive story. Like Final Fantasy, Sacred Mana includes a good background, with a side view of the battle system and nice skill animations. The fighting doesn't get boring, and it keeps you playing.

This game is playable for about 10 hours. It start where your 4 heroes - Ralph, Shane, Ylva and Wolf - go on a mission that was given by the King himself. Eventually, you will have to go save the princess. How, what, where and who happened will be told in this great RPG.

This is still my 1st RPG and plz remember and did the best I could.

The new demo features a lot of new things.
You can play about 2 hours, 2 different prestories of the game.

/wallie.

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  • 12/13/2012 07:19 PM
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@ liliford: Yup, I left in the Erase Picture inside the event just in case.

Happy to be of help.
author=midge
author=walldeaf
It is like: Sitch 1, boss for the 1st time, then its down and switch 2, boss again, then the door opens, go there, switch it, rubble at the 2nd switch dissapears and you can access the final switch. That one is across the save fairy.
after i beat the boss the 2nd time i hit switch 2 and try to go north to the door but there is rubble blocking my path ?


This bug is still not fixed in the latest update. Please correct it as it is game-breaking. Thanks.
It should have been good, but I updated it with self switches.
The way through is still the same.

author=horror
author=midge
author=walldeaf
It is like: Sitch 1, boss for the 1st time, then its down and switch 2, boss again, then the door opens, go there, switch it, rubble at the 2nd switch dissapears and you can access the final switch. That one is across the save fairy.
after i beat the boss the 2nd time i hit switch 2 and try to go north to the door but there is rubble blocking my path ?
This bug is still not fixed in the latest update. Please correct it as it is game-breaking. Thanks.
playing for almost an hour now, I LOVE IT
i can cast protect on enemies but not on characters
Yup, I got a mail saying it was bugged.

Will fix it.
nice to hear you are loving it :)

author=jelle
i can cast protect on enemies but not on characters
Uploaded the new final version V1.6.

Also decided to rename this game to: Sacred Mana part V.
Currently working on part 1 to 4 which will be the background stories for the
main characters in this part. Part 1 is almost finished.
After the starting 4, a part 6 will come which will be the final part is the serie.
Explaining all and working towards a epic revelation.

/wallie
author=walldeaf
Yup, I got a mail saying it was bugged.

Will fix it.
nice to hear you are loving it :)

will downloading the new version affect the save file i have from the one i curently have?
Nope, you can continue with your save.

author=jelle
author=walldeaf
Yup, I got a mail saying it was bugged.

Will fix it.
nice to hear you are loving it :)

will downloading the new version affect the save file i have from the one i curently have?
awesome, thanks

author=walldeaf
Nope, you can continue with your save.

author=jelle
author=walldeaf
Yup, I got a mail saying it was bugged.

Will fix it.
nice to hear you are loving it :)

will downloading the new version affect the save file i have from the one i curently have?
Just got the Wardens Key and opened a door somewhere but am doubled dipped if I can find the damn exit/door out.
The exit is in the northeast erea of the prison.
At the wardens chamber, after you defeat the boss, the door opens after you flip the 2 switches inside, head south down the long hall, then go east, up, follow the path west, then it up again and its east again along the prisons. In the end there is a save fairy also.

author=Roy
Just got the Wardens Key and opened a door somewhere but am doubled dipped if I can find the damn exit/door out.
hey, i noticed you saying your next project will be a joint one, i can't do anything on programing but i could do testing for you, i also have some confidence in my writing skills and if needed i could try to look for spelling mestakes and maybe help writing the story
That would be most welcome.

author=jelle
hey, i noticed you saying your next project will be a joint one, i can't do anything on programing but i could do testing for you, i also have some confidence in my writing skills and if needed i could try to look for spelling mistakes and maybe help writing the story
Uploaded new completed version as there was an annoying bug inside the sewers.

/wallie
if i can do anything then sent me a PM or something

author=walldeaf
That would be most welcome.

author=jelle
hey, i noticed you saying your next project will be a joint one, i can't do anything on programing but i could do testing for you, i also have some confidence in my writing skills and if needed i could try to look for spelling mistakes and maybe help writing the story
Experience Rings.....I put a ring in both available slots.
If the EXP I get is 440 shouldnt one ring double that to 880 and then the other double THAT to 1760 or am I just whistling in the dark and might as well just hand over the extra ring to someone else? I have been doubling (440 to 880 for example).
How about two of any ring worn?
I haven't tried that out myself, to be honest.

I went with the -50% mana cost myself, but let us know please :)

/wallie

author=Roy
Experience Rings.....I put a ring in both available slots.
If the EXP I get is 440 shouldnt one ring double that to 880 and then the other double THAT to 1760 or am I just whistling in the dark and might as well just hand over the extra ring to someone else? I have been doubling (440 to 880 for example).
How about two of any ring worn?
Well......for once I finished a game. Usually I either run into puzzles I dont want to take time to figure out, unsure where to go or what to do next, too long to sit and grind just to get a measly rise in whatever, areas that seem to twist and meander everywhere and far too confusing to find an exit for and in the meantime fighting hordes of baddies...........anyway.
This game never really put me into any of the above problems beyond my desire to go through it to the end. In fact I was enjoying kicking the balloon juice out of everything right at the end mainly due to my ability to gain levels with the EXPERIENCE RING....yayyy.
I actually might go back to my last save and simply grind another couple of levels just to see what other spells leveling provides.
KUDOS!
Soooooooooo whens the next journey going to start?
Now?.....How about now? Ok,....now?
Wow, thx for the nice feedback.

I just finished part 1, going to upload it tonight maybe.
It will only be an hour of gameplay though.

author=Roy
Well......for once I finished a game. Usually I either run into puzzles I dont want to take time to figure out, unsure where to go or what to do next, too long to sit and grind just to get a measly rise in whatever, areas that seem to twist and meander everywhere and far too confusing to find an exit for and in the meantime fighting hordes of baddies...........anyway.
This game never really put me into any of the above problems beyond my desire to go through it to the end. In fact I was enjoying kicking the balloon juice out of everything right at the end mainly due to my ability to gain levels with the EXPERIENCE RING....yayyy.
I actually might go back to my last save and simply grind another couple of levels just to see what other spells leveling provides.
KUDOS!
Soooooooooo whens the next journey going to start?
Now?.....How about now? Ok,....now?