
The Side-Quests are a fun way to explore the world map, visit many new locations and keep the player interested in the adventure!
I don't want to create a huge game with lots of side-quests. I'm plan to include three side-quests, each of them lasting at least 1 hr of gameplay.
Why only three? Well, I'm just one guy and I have a trauma with big projects. I can never finish them. So, let's keep it simple but fun, shall we?
The first side-quest is already included in the beta version 1.0. A quest for a lost treasure in Yürn's Island.
It features a new island with new locations: a forest, a pirate village, several dungeons a lost temple with hidden treasures and one oasis area where you can fight many thieves...
To start this quest, talk to the barman in the tavern of the Bloody Hecatomb. He then will tell you to talk with the Cabin Boy! Don't forget to bring some dybriks, the coin of the game... you will need some to start your adventure!












