In Aniktophlox, the player explores a small society that is controlled by a corporate power structure. Gradually, the player learns how that society functions, its history, and its secrets. He also learns about the opponents to the corporate status quo. However, the powers-that-be encourage the player to do only his prescribed tasks and follow directions.
The game sometimes utilizes a standard battle system, but also incorporates a "knowledge"-based battle scenario, which is used for conversations and/or propagandist mind manipulation. The game does not challenge the player with puzzles; instead, it challenges primarily through mundane minigames, repetitious tasks, and bureaucratic errands. It also challenges the player, essentially, to explore the game world and piece together the available information into a coherent understanding of the totalitarian system and, perhaps, a means of escape.
The game sometimes utilizes a standard battle system, but also incorporates a "knowledge"-based battle scenario, which is used for conversations and/or propagandist mind manipulation. The game does not challenge the player with puzzles; instead, it challenges primarily through mundane minigames, repetitious tasks, and bureaucratic errands. It also challenges the player, essentially, to explore the game world and piece together the available information into a coherent understanding of the totalitarian system and, perhaps, a means of escape.
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EngleSnellgrove
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