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This is just my game experiment xD hope you guys want to take a bit look :) So, I wanna learn about Variable, Set Event Location and other Event to create Paradox Event in the game :) Anytime the player touch the wall/hole, he/she'll teleport to a different tiles or even maps (even further). There's bug that I can't figure it out, when the player teleport to entrance, the tiles (hexagram) on the other side before, switched to current tiles (entrance) >_< I don't know what to do, hope I didn't confused you guys ><
#hontoni arigatou gozaimasu :)

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