New account registration is temporarily disabled.
  • Add Review
  • Subscribe
  • Nominate
  • Submit Media
  • RSS

Infinity IV: Gameplay Footage #3 - Battle & Quest Demo

  • Nick
  • 06/03/2014 12:11 AM
  • 2774 views
The third video of Infinity IV gameplay. Note that this recording is of the alpha version, so it is far from complete. This video shows a battle with a nasty Red Orc in the "Save Little Girl Anna" quest, while showing off the new battle camera, and the new animations. Now you will see your character in battle. It's a slightly different battle system than what Infinity 3 used. Simplified, with zoom function and the hero with his or her party being shown during the battle. Happy watching.

Watch Video.

Posts

Pages: 1
CashmereCat
Self-proclaimed Puzzle Snob
11638
Really cool. I know that you're gonna tweak a few of those visual aspects, but I like that you're putting as much content down as possible before you start polishing. Just in case you want some feedback on the visual polishing, however, I'll just outline some points that I think would make the game look even better. The gray text is blurry and difficult to read, so perhaps removing the outline using something like Yanfly's Message System script would be nice. That, or you can change the colour back to white with a black outline. Battlers facing you can be replaced with side-facing battlers, but I'm guessing you're doing that later too.

Overall, it's a really nice system and I think that you should keep laying down functionality before polishing it. You keep reminding me that creating as much interesting gameplay is possible is key, because too many project polish as they go, I think. Thanks for the update!
author=CashmereCat
Really cool. I know that you're gonna tweak a few of those visual aspects, but I like that you're putting as much content down as possible before you start polishing. Just in case you want some feedback on the visual polishing, however, I'll just outline some points that I think would make the game look even better. The gray text is blurry and difficult to read, so perhaps removing the outline using something like Yanfly's Message System script would be nice. That, or you can change the colour back to white with a black outline. Battlers facing you can be replaced with side-facing battlers, but I'm guessing you're doing that later too.

Overall, it's a really nice system and I think that you should keep laying down functionality before polishing it. You keep reminding me that creating as much interesting gameplay is possible is key, because too many project polish as they go, I think. Thanks for the update!



I used mostly all of Yanfly's scripts in Infinity 3, but this time I'm only using scripts I need to make the game simpler. So far it uses the save script, and I might switch to the message system script as well.

The side-facing battlers I probably won't switch to, since that requires some graphics work. I will probably just stick with what I have, and maybe work on the battle system.

:)
Hmm.. I tried the message system script, but it really didn't add much improvement. Decided I didn't need it.

In the end I just went into the window skin, and edited it manually. The white looked good, but to me it was still hard to read with the light window skin.

So I decided to test out black. Thoughts?

CashmereCat
Self-proclaimed Puzzle Snob
11638
It's that blurry outline that needs to go, or change colour. Do you know where the line is that changes that outline? I think you can disable it with the Message System...
Bingo.

Clear as a freakin' book. Finally.


CashmereCat
Self-proclaimed Puzzle Snob
11638
That looks 500% better. Well done.
author=CashmereCat
That looks 500% better. Well done.


Thanks for pointing it out! I thought I was going blind. :O
Pages: 1