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Casia is a long open-world game where you take control of a girl named Casia. Casia has just turned 16, which means that she has achieved adulthood by the standards of her home town. Even as she sets out to live her newfound adult life and explore the world she lives in, a sinister plot is set into motion behind her back. The plan involves terrifying creatures and a powerful artifact which Casia's father died to protect. From this point onward, everything is up to you. Where will you go? Who will you meet? What will you decide to do?

Features
- Over 30 hours of gameplay, depending on your decisions in game
- An enormous world to explore freely
- Loads of secrets and powerful items
- Control over events in game
- Up to 19 playable characters you can uncover - most of them are well-hidden
- Challening battles
- Lots of varying mini-games and puzzles to give some mental stimulation
- A dynamic day and weather system that imitates real world conditions
- Maximum six party members at once, easily changed through a well-known party switcher

NEW: You can download a (still incomplete) walkthrough here

Latest Blog

Updates - version 5.9!

Been a long while since I updated this game, but I have made some cleaning and improvements as part of a version (patch) 5.9 of the game.

-World map cleaned up
-Cleaned up costume system
-Costume is no longer removed after traveling by ship
-Cleaned up the steal skill (enemies can no longer steal more than your maximum amount of gold)
-Revamped the mining and smelting system
-Deni now learns Mass Heal
-Some of the text has been edited
  • Completed
  • Casia
  • RPG Maker XP
  • Adventure RPG
  • 05/28/2014 04:22 PM
  • 03/12/2024 08:59 PM
  • 08/20/2013
  • 327451
  • 69
  • 438

Posts

author=KokoroNoKuroko
I don't know why but I just downloaded the game and then this shows up.
http://s7.postimg.org/ner4nnmjf/Unbenannt.png
I hope you can help me because I really want to play this game :o


Hello.
I guess you can try install FTL fonts from the Fontsfolder in Casia.
But im not sure.
Into the Casia gamefolder there is some folders,graphics,audio..and in Fonts foldern there is:FTLTLT ,click on it and you will se the install in upper corner.
Maybe it s gonna solve your problem.Worth a try.
author=lohmaty
There is a bug with magic frogs. After giving to the red witch 8 frogs and finding another 2 when I try to return them to the witch she say that I have found and returned 0 frogs instead of 8. Any workaround ?


What are the locations of the last two frogs that you found?
author=Casia
author=lohmaty
There is a bug with magic frogs. After giving to the red witch 8 frogs and finding another 2 when I try to return them to the witch she say that I have found and returned 0 frogs instead of 8. Any workaround ?
What are the locations of the last two frogs that you found?


One of them was near West Aldi. Another one near Minion Tower or at the gate to Goblin Isle ( I don't remember )
Decided to give this game a try because I am interested to see a open-world RPG made with RPGMaker. I am about 10 hours in atm and am actually enjoying it quite a bit.

I kinda like and hate how there is no real storyline or direction at all. It almost has a dark souls kinda feel to it in that regard. You enter the world and try and make it to the next town while hopefully not running into some enemies that will wipe the floor with you.

Also, one thing I find hilarious about this game is that it is the only game I can think of where it is actually safer to travel at night(In most cases). Because most of the enemies you run into will be sleeping at night. Makes it easy to farm tougher areas.

Anyway so far, some things I like and dislike about the game are:

Pros:

Good Mapping-Did a good job of making the world feel alive
Enemies will be asleep if you travel at night. Or stronger.
Status effects are VERY useful. Poison, STUN, Confuse, etc.
I like how you can pretty much do whatever you want

Cons:

Would of been nice to pick a class at the beginning and learn different skills/be able to equip different weapons/armor depending on which one you picked.
Minecart mini-game is extremely glitchy
Don't really like how the exits to areas are always only 1 space. Makes no sense on a lot of the maps.
Hunger/Thirst system is pretty useless
Andrei and Ioanna should both heal when staying at an inn


The game definitely grows on you though. At first I didn't really like it. But, the more I play, the more it puts its mitts into me and makes me want to keep playing. Now I am actually really enjoying the game.

Also, I was wondering a few things Casia.

First, If I had taken the ship to the other continent. Would I have not been able to go back to the starting continent for awhile. Completely changing how you go about playing the game??? Because if so, that is really cool.

And second, I have found a few glitches during my playthrough so far. Would you like me to document those and post them or PM them to you when I find them. Or, have you pretty much moved on from this game and would rather me not waste your or my time??


Hey ILoveMeSomeGame, glad to hear you're enjoying the game! :) I'm still very much involved with Casia, being my flagship game, so I will definitely look into any glitches you report to me. Some of them are already known to me and I'm currently fixing them, but some always come as a surprise.

If you take the ship to the new continent in the beginning, you have the potential to alter the game somewhat, since you'll be weaker at that point so you might, for example, lose to the pirates that attack you and thus end up in a new location. Mostly it just shuffles the order in which you can take quests, and unlocks certain characters faster. However, you'll be able to return to the original continent faster than it'll take to get to the second one if you refuse the trip.

Couple questions.


First, Viviana went on a date and never came back. Does she run off somewhere or did the game just glitch?? I wouldn't mind too much, but she took my mythril sword. LOL!

Also, I just saved Sibel from the Vampire and went back to town and got exiled. Now I can't return and my ship is docked at the capital. How exactly do I go about finishing up that quest with the king so I can get sailing again. :-)


Edit: Nevermind about question number 2, the ship appeared on the coast to the right of the capital. :-)
Viviana can be found in the Tarito mining city where she'll finish her date and rejoin you.
And what if I sacrified Tarito Mining City for 10,000 Gold?????

:-)
In that case Viviana is lost. It's one of the consequences of sacrificing Tarito, but the 10 000 should make up for that (except for the sword). :P
Curse my greed!!!!!

First Fred, now Viviana. LOL!!
I figure I will let you know a few glitches I have run into so far while playing. I noticed a LOT of really small map glitches. Like walking through furniture, counters, barrels, etc. Though those are very minor though and not really worth mentioning because they are all over the place.

A few really annoying ones I have seen so far though are:

I can't complete the magic frog quest because the witch reset the counter on how many frogs I gave her. I think this might have something to do with the lady in the capital who resets your quest log to clear out all the completed quests. Because I noticed that after I did that was the first time I noticed that the counter had reset. But, I can't be sure.

And in Hero City. When I try to exit the north side of town to the orc valley the door opens and then the characters are stuck in place and cannot move. Stopping me from opening the shortcut.

A couple of the bigger map ones I have noticed are(Though nothing game-breaking):

When sailing near Kele Port through the river you can move through the bridges in the river and begin sailing around the continent on the ship.

In Garlic Town, in the upper right hand corner of town, you can walk through the wall leading to a field area with a NPC with a line of dialog and a house. I am pretty sure this area is unfinished because it looked pretty plain and there is no exit to the right. Also, when you come back into town you appear next to the middle of the wall where you were probably planning to have a exit out of town.

On the hillside to the right of the bridge to the hillside town(To the right of where you find the fairy/warrior guy. You can walk off the hill in the top few tiles and walk outside of the map.

I actually updated the download link soon after I released the newest patch, fixing some of the passability problems as well as the glitch in the Hero City gate. I noticed it right after I had uploaded the latest version.

I haven't encountered the magic frog glitch in any of my own playthroughs, yet many people have mentioned it happening. It's not connected to the quest book deletor, and I have no idea what triggers the glitch. I've tried looking, but I can't find the answer to that one.

The rest of the glitches you mentioned are oversights by me, but can luckily be easily and quickly fixed. Thanks for reporting them to me!
Hello
If Barry is in my party, I can not take Rick in it?
That's correct. You can only have one boyfriend in the game.
I was drawn in by the 18 playable characters feature. Always nice to have options and variety. By the way, I didn't know you could use more than four characters (up to 6) at once until I combed through the thread. :I

Oh well, it's more challenging that way?
I beat up the bosses in Peru Village and Elf in the Underwater Cavern easily enough anyway. Tomas & Jana were troublesome until I got Sister Lidy to (survive) and give everyone Barrier to mitigate the duo's physical attacks. One thing I don't like about statuses in this game is that you can only see the most recent two and that the skills/items don't say how long they last. Tomas whacked Dann for 1300 HP (out of like 1600) 'cause I didn't notice Barrier weared off (his Sharp/Rush statuses were covering it up).


I'd also like to note that the game would probably have been easier if I had gotten a fourth member before fighting a Kobold Robot for the first time.
The triple Orc battle in the Underwater Cavern would have gone swimmingly as well. But well, I got scared that if I went to Kele after fixing the sailor's boat that I would be unable to go back for a long time. 'Course it turned out to be somewhat lengthy but totally doable. If I had known this, I wouldn't have had to suffer being zapped to death when you fight two Robots and getting OHKO-ed by Sharp-enhanced Orcs. Basically it came down to luck and stun-locking.


Stun-locking was/is kind of my main strategy really. Have Vivi cast Rush/drink coffee and then have Castia use Slam and Daan use Feint Attack. While it's not always 100% stun, usually it works and I stop two enemies from attacking each turn.
Though the Robots were resistant so when I was fighting two in the Underwater Cavern with only those three characters, I just had to hope lightning doesn't strike the same character twice. One Greater Thunder is bad enough. Two meant death at my current level then.


After I got Sister Lidy/Jesse/Sunita (in that order),
I drove my newly-obtained ship back to Delta Beach. Before, I couldn't beat the water monsters in 2 minutes with only three characters and Leviathan just wrecked me with its party-attacks. But I leveled up a bit after Peru and had a fourth member now. Castia obtaining the Sailor Chop skill helped too.


I killed the monsters and waited out the timer to see the difference.
For the former, I expected Elf to say the 2 minutes was just giving me false hope and she could have summoned Levi already. For the latter, I thought I would have to fight Elf after Levi.

Neither of them drop a rare item at a low chance, right? I'm kinda OCD about that. Like how the guy you can fight at the Delta Bar at night can drop Iron Sword at a 50% chance. He's a one-time encounter so if you save after, you can't get it. I spent a good portion of the early game using Iron/Bronze Swords. If only I had done Torito sooner since you can get steel equips for free by mining ores. I noticed that Shield of Undeath (Skeleton drop) is only slightly weaker than a Steel shield (quest reward for defeating Elf first time). Not that I'm complaining.

Err, but the mine-cart/Krissy section seems to be glitched? When I cut the switch wires, I can't leave the room through the way I entered. Can't get into the minecart on the track either, if that's what was intended. Derp, nevermind. I didn't see the ladder in the right corner. This is an idiot moment for me.


I should be able to beat the
Fairy now (since I beat Topia, the Treant) and recruit Anderi and Ioana. Wrecked her. Now I can finally open that sealed chest in Snake Forest. Nevermind, I need Denitsa instead. Does the angel in the pub react if you have Denitsa? Though I really want to get Lenka 'cause I like elves. At first I thought Murre Fortress was the final dungeon 'cause of the placement in the walkthrough but it's just incomplete since it's missing the Harbor/Peru/Shipwreck/Murre City. It opens at night (should include that in the walkthrough) and Castia learned Curse after beating Death and using the key on the wooden gate you see when you first enter. Dunno what the Clusmy status is but Delay should be the opposite of Rush (so Slow), while Weaken/Feeble lower Physical/Magic attacks respectively. Should be useful against bosses/single enemy at any rate.


Daan is pretty much my fav party member
'cause of Feint Attack and now he has Hurricane for damage. He really shined in Peru with Cross Cut.

Sister Lidy isn't as useful anymore now that I have Barrier Stones which affect the whole party rather than a single person and can be used by anyone. Potions and Dispel Herbs means I have healing and status-cleansing covered.

Jesse, I think I'll stick with. Poison does percentage damage, right? Good against high HP enemies. Ticked off 3200 HP a turn against Levi. 'Course Jesse got OHKO-ed afterwards. Being level 10 when everyone else is level 17 (or 20 in Casia's case) probably had something to do with it. That's a grievance I have in games where you "recruit" party members. That by the time I get them, I'm over their level. Like when I found Daan (embarrassingly, I didn't think to look in the destroyed buildings and missed him), I was level 6 but he was level 2. I don't know about you but I'd like it if they scaled to my level when they join. Then again, Castia seems to level faster than everyone else for some reason... Party members gaining exp/levels when not in the party would be nice too.

Ioana, I wasn't too impressed with at first but she became a life-saver 'cause of her extremely high agility. Being able to put use Barrier Stone before a faster enemy can mean the difference between victory and defeat. My only issue is that for a being who is supposedly two-in-one, Andrei and his fairy companion don't share the same level. Not that I'll probably use him 'cause he's slow but it's the principal of the matter.
I should probably clean out the Delta Tomb now that I'm strong enough.
Okay, beat the Behemoth and entered the Dark Castle. Pwned the Skeletal Ninja... only to get Game Over by running into giant lava monster thingy. Is it a bad thing that my reaction to it appearing is to try and fight it? No offense, but the man yelling/screaming and explosion sound effect when it spawned didn't scare me if that was your intent. Hands coming out of the wall to grab me aren't too shabby though. I'm not fond of press switch/pull lever to lower spikes so I can press the switch/pull level that it was blocking though.

The Evil King wrecked me with Quick Attack. Too powerful at my current HP/level. Even Barrier isn't enough to prevent my lower-level teammates from being OHKO-ed. Making me do that moving fire switch puzzle before fighting it is just cruel. Okay, kind of cheated and ate a few HP seeds (your fault for making them buyable in the Troll shop) and also used a Blink Stone to raise team evasion. Only got nailed by Msss-Feeble/Weaken and one Nightmare which hit 2000 dmg (Jesse barely survived that with 100 HP. Blink pretty much made all the Quick Attacks miss but I put up Barrier for good measure. Evil King is quite resistant to stun, not that that stopped me from trying. Poison/Confusion went a long way to damaging him, despite his resistance to those as well. Maybe Burning would have helped too? Dunno how strong that status is compared to Poison.

Not disabling the moving fire after beating the boss is cruel as well since the next segment has a 2/3 chance of instant death depending on your luck (or process of elimination after you fail once/twice) and not so much who is most trustworthy. No one in their right mind wouldn't go back and save before doing it, even if it means going through that annoying 'stop them all at the right spots quickly' "puzzle".

And then we time to walk across spike tiles when they're lowered, push some boulders, and meet Diabolos. Meaning he will probably be stronger than the Evil King. Then he traps us in the room where we have to interact with all the "save" crystals while dodging the zombies chasing us (if caught, you have to fight a very tanky 50k HP enemy). Then we go downstairs and see a bunch of blood-splattered bodies and even a bisected elf that looks like Yenka. That got me thinking: what if there's a boss battle where you have to fight dark versions of your party?

Anyway, onwards to Purgatory! And a few seconds in, we meet Death for the second time. He then proceeds to Mass Harvest and kill everyone except Castia and Daan who only survive 'cause it missed. Man, this dungeon is a lot deeper and harder than I thought it would be. I came to kill a Tomb Guardian; not explore long corridors in a Dark Castle and then dive into Hell and eventually fight the Devil at the end. The worse part is that I may have to turn back if I can't beat Death (and the enemies after are too strong) and that's A LOT OF BACKTRACKING! I did better the second try and survived til Death drained everyone's SP and then killed me with Quick Attack. If it comes down to it, I could buy a ton of HP Seeds to cheat my way through.

Okay, so it wasn't too bad going back (as opposed to walking back and forth activating switches) but a shortcut would still be appreciated. Maybe that fiery section with Hellhounds accessed from the Desert Tower leads there if you open the door from the other side in Hell?

For all my troubles, I got a Mythril Sword. Though for an ultimate weapon/only one in existence, it's nothing fancy in terms of special effects or rather lack of. I suppose +48 more ATK than Steel does make a difference despite my disappointment. Soooooo... where's the Adamantine, Rune, and Dragon equipment. *Runescape reference

Also got a Saint equip which is the best gear for mages. Well, Ioana can get a Fairy Special Coat which is better 'cause it also provides poison/confusion resist. Now that's what I call an ultimate armor. Is the Magician's Ring (from magic shop in Hekine) only possible for her to equip?

By the way, it would be nice if the save point before Purgatory had the party switch function. I want to see everyone's reaction (when reading the sign).


I was gonna complain about how slow the
ship moves but then I read in this thread that you can recruit sailors from certain places to speed it up (could maybe put that in-game so people will know, along with sailor locations?). After getting three, it became smooth sailing from the on.

So what combinations of seeds gets you what? What the farmer said suggested that you can get "hybrid" crops if you plant two different seeds? Also, clicking no when you've selected two seeds makes you lose them.


Oh, and the guy in Delta who sells the Bronze Helm stole Vivi from me. I thought their date would be over if I progressed the time (since I assumed it would be in Delta) but I read in this thread that they go to that
demon-infested city (Which I haven't gone to yet 'cause I don't want to be trapped there til I beat its boss). Would be nice if Vivi had the decency to tell you where she's going.


Anyway, I mugged the Merchant in Kele by stun-locking. Who knew he could hit so hard? At least now I know why merchants hang around in areas where monsters are nearby. It ain't for lack of self-preservation, that's for sure.

North of the Peru Village is the Drift. It's an endless expanse of white snow. Is there anything there (besides the Tonic chest at the start and the 2 INT rings chest a little bit above that) or is it just a long, pointless trek? Read the Mythril section of the walkthrough. Putting the Axe and one Plate armor there... well played.

I found three Diamonds in a chest. To find them, you head to the rightmost tree you can see in the entrance area (the thin tree). Stand to the left of it and then keep heading up. If you head 14 steps down from the Diamonds chest and then keep going right, you'll find a chest of 30 Seeds of Dextality (accuracy?). And if you head south from that Seeds chest (which turns blue/red after opening, making a good "landmark"), you've eventually see a chest with a Charge Potion inside. And if you go back north from that chest, you'll see a tree to your left a seconds in. Going north from that tree will bring you to a chest of 10 Sharp Stones. Then there's 3 Full Perfumes... somewhere. The Perfume's chest turns blue/red after opening so kind of a "landmark".

Heading west of the Sharp Stone chest proved to be fruitful because that's where the Mythril Plate can be found to the left of a thin tree! Now I have the second and last one, though there's still the Armor to obtain. +27 P./M. DEF compared to Steel.

Okay, found the Axe. But I can't retrace the steps I took to get there. All I know is it's a chest beside a tree. So much wasted time for a weapon with 222 ATK... Yeah, I know that the extra damage (compared to Steel) adds up overtime but it was not fun searching for the needle in a haystack. I take back what I said about backtracking in Dark Castle being awful, the Drift is pure torture.

Castia is holding a 179 ATK Steel Gun right now. I know Andrei can wield axes but I don't think I'll ever use him. Checking the walkthrough over and... no other character can wield axes except Castia but she can use anything.

And only Rick can make use of Guns but I think I prefer Barry for his Anti-Demon skill. And the Love skill they both have... it only works on Castia but that should be obvious. Though I kind of feel that Love should go both ways? I dunno, it kind of seems only one person is giving in this relationship while the other is only receiving. +50% HP (temporarily) is better than SP, though they're both kind of redundant if you decide to buy a ton of HP/SP Seeds in Troll Village. Maybe a passive "Guard" effect would be better? If Castia or her boyfriend would be struck with a fatal blow, the other would take the hit for them? Though that wouldn't work so well against attacks that hit the whole party...

Got a 6000G chest somewhere on the East side... I'm not gonna bother retracing the steps to get to it. You should have plenty of money by now that it makes this amount spare change in comparison. Sooooooo much walking. Your hunger/thirst meter is sure to drop while wandering aimlessly in the Drift so be sure to have some food/drinks.

How do I get into the other side of the Icy Cavern where I can just make up two levers? I'm pretty sure they're key to getting the red chest by the stairs that are blocked off by spikes (and the color tile switches can't lower them). I read it appears for three hours before midnight so that would mean 21:00 - 24:00? Where does the entrance appear?

Currently, I'm at the place where the
Troll Chief gives you a key to enter. Dunno what he wants me to do. There's a cottage there with a switch puzzle. That's probably the goal but I'm terrible at it and it'll take forever. So if you could give me the solution, that'd be nice. Nevermind. Solved it with determination! (Pressed random buttons until it worked; still, it's not a bad idea to put the steps in your guide) I see a lot of robots and Mette and new guy. Beat the Robo Angel easily with Castia's new Water God Summon. Then fought the dueo and two yellow basilisks. They were easy but it's the basilisk's mass-berserk that made the battle last much longer than it had to.

This boss battle is where I had Lenka & Yenka debut. I also learned that Ice attacks not only freeze but deal DoT damage so Sunita will likely get more use. Robert learned his own poison attack which will make me choose between him and Jesse. Jesse is faster but Robert can double his accuracy with a skill. Considering that statuses usually fail when I try to inflict them 'cause they miss, that's pretty significant.

Got the Ailement Ring which is awesome.


The walkthrough says Castia can trade Sprint for Rush in
Garlic Town but that's kind of pointless since coffee/Vivi already have that covered. Also, you should probably add that she can learn Sailor Chop from helping a Sailor on Captain Hirmu's ship.


I always wondered where the Stairs in Toro city lead to. Now I know. A comment from Daan
when you escape and realize where you are would not be out of place. Like "How dare that woman use my home city for this purpose!" Actually, some reaction to being dragged overseas would be warranted. This is why you don't accept drinks from strangers! Since my ship is still docked in Kele Harbor, how do I get back there?


Having added dialogue in scenes depending on who is in your party at the time is a nice touch. You also get different reactions from people. The Blacksmith in Murre won't sell you things if you bring
a thief (Jesse) and you can try to steal from the shopkeeper in Peru, the ravers in Disco Hall have different things to say. Sadly, no dialogue for Yenka or Robert. I think a guy tried to flirt with Fred without him realizing, heh. By the way, why does Yenka refer to Lenka as a 'he'? What gender is Yenka anyway? Forest Nympths tend to be female but Yenka certainly can be either.

I take it that Daan & Vivi have the most to say? They're quite vocal when making a pre-battle speech before fighting Elf in the Desert Base and also their opinions about Robert.


What does the Lucky Necklace that the old lady sells for 40G do and what are the sleeping arrangements for party members when sleeping in Castia's one-bed house? Bought all three houses in Hekina 'cause I could and I plenty of money anyway. I entertained the idea of being able to buy furniture to customize your house(s). The birds in Delta are kind of annoying if they block off your path. Sometimes the green-haired guy by the entrance gets in the way as well.

Is there anything to do in the Goblin Village and where can I get Nuclear Armor (besides the Pirate Hideout Island)?
That is a lot of feedback, I appreciate it! :)

After emerging in Toro City after the Barbara stuff, your ship will have appeared in the Toro harbor, so you can return to Kele.

The Lucky Necklace increases evasion slightly. Its mainly there to serve as a beginner item that can help if you're struggling in the beginning.

If you have the Baby Garuda, you can indeed do something in the Cobold village.

There are two ways to get Nuclear Armor. 1) If you have enough steel and iron, you can ask the smith in Hekine town to make Nuclear armor for you. 2) If you reach the pirate leader on Pirate Island and choose to buy stuff from her, you can buy ready Nuclear Armor. This will only work if you weren't captured by the pirates in the beginning.
Okay, so that means I have no more qualms about arresting the Pirate Captain. Thanks! Had to do some sailing back and forth between Hekina/Torito when I learned that you need 1 Steel + 2 Iron for each Nuclear Armor (need 6 in total; 5 if you're bringing Robert) and 'cause I forgot to smelt the Steel one time. Huh, if you killed Rob, does that mean you can't get the code in the Abandoned Mines that only he can read?

A Garuda you say? Interesting. Mythology-wise, Garudas are the archenemies of snakes, Nagas in particular, and feed on them. And snakes are a very common encounter in this game along with undead and demons.

Having encountered Levithan and Behemoth, I wouldn't be surprised if Ziz was in this game too.

Hmm, I don't know how but the spikes in the Gargoyle Cave (that you have to go through to get to Peru) are lowered now and I got my third Mythril Plate from it! I don't think that was the Secret Cave so it isn't the Mythril Armor mentioned in the walkthrough. Still don't know how to get to the other side with the two lever switches.

In the Fire Temple, there's a pool of water that Casia comments "If only I had something to carry it with..." Although I don't have it anymore, at the beginning of the game you can get a bucket and there's a guy who needs to water his plants. Giving him the bucket earns 50G but what if I had held onto it all the way until then? I don't feel like starting the entire game over just to know if it works and I don't think there's a way to get another bucket.

Anyway, the monsters in it and even the boss were easy but then again I did do the Water Temple first (which was even easier) and am dousing them all with the Summon Water God I obtained from it. I wonder... are Thunder enemies weak to water? I'll find out when I find the Thunder Temple.

You know, the Quetzalcoatl scales gave me an idea. It'd be nice if you could forge armor out of it. Then again, its scales are too thin to work with. At least, without its snakeskin anyway. I was thinking a Shed Skin effect where you have a chance to cure yourself of any status (yes, this was Pokemon-inspired). Wyverns in High Village means there are dragons so Dragonhide armor could be possible too.

Oh, I finally found out you could get to the Thunder Ring chest by entering from the Beach. Kind of embarrassing that something you could obtain from the start of the game continued to confound me until now. I was literally walking around wondering if there was a way to walk to the other side. Then I noticed the tell-tale signs of a entrance path (two stumps/rocks/pillars,etc.) Still need to find the Earth Ring and likely a Wind Ring as well.

Castia sure is powerful, though. One might even think her strength is illogical. She was just a country girl but somehow she has the training to use any weapon? Something's not right there,
contracting all the Elemental Spirits for only herself notwithstanding. Hmm, guy in West Aldi pub teaches Castia Power Punch at the cost of Slam. But I prefer being able to stun and Elemental Summons are stronger anyway.

Fought
Lich Tore. His Mass-Paralysis and the Doom Skeletons' Mass-Sleep put most of my team out of commission. It doesn't help that my mages (Sunita, Yenka) and ranger (Lenka) can't equip the Shield of Undeath for sleep resist. Daan and Robert at least can equip them but they got nailed with paralysis. Luckily Casia had the Ailement Ring & Shield or I would have been boned.


Finally got my Hero Badge. Now that guard can't deny me entrance. The most important thing here is the stall selling stat-boosting seeds, recruiting Isabel, and the shortcut to the Orc Tunnel which itself leads to West Aldi, Minion Tower, Wyvern area, and the Vampire Manor. Does the Honorary Delta Town Citizen Badge do anything?

Hmm, I took a closer look at the inactive characters in party switch and noticed they're higher level even though I never took them out. So my comment about how you should include a "exp share" feature is moot and spoken too soon. However, whenever you recruit a new character, their level is about half of what Castia's level is from what I've seen. Castia is currently level 37 (and undisputed highest character; Daan comes second at level 30), both Isabel and Denitsa joined at level 19. Speaking of my Guardian Angel, bringing her with you to Delta Pub and talking to the little Cherub angel (??? didn't accomplish anything. I thought for sure it would react. Oh well. Denitsa is like Sister Lidy except better since she can fight with Light spells. With her I finally got the Mythril Mace out of the sealed chest in Snake Forest.

I've just realized I've been playing all this time without using a single Prayer buff from the Church. My life would have been much easier if I had remembered that. Heavenly Mercy blesses the party when used but what does a blessing do? And the description for Heavenly Protect says that it 'doubles P. & M. Def and element resist of one character for 6 turns. But the brochure's description says it 'doubles their stats and raises evasion', suggesting it affects their STR/ACC/INT/AGI. The former is probably right while the latter is misleading. And well, we can't even see ele-resist of the characters. All I know is that Yenka absorbs wind and Denitsa light (while probably being weak to dark in typical RPG fashion).

I think Krissy is a joke villain.
Compared to a Snake Charmer, a Robotics Scientist, and Liches, her haughty noblewoman with a maid shtick is silly. Lenka summed up the boss you fight when you find Miriam, the maid, in Aldi. "You have got to be kiddin..."

And Elf... well, I always questioned why she is called that. Having your name be the same as what your race are called is kind of odd. I don't they're being derogatory about it either like Goblins referring to us as "Human!".


Anyway, when a place has the name 'Temol Secret Tower', you'd think it was a bonus dungeon.
But it's just Mette's hideout. Then she goes to Kele, specifically the cabin with the Chest monster. Super Lamias spawn in the area where before there were only bees. Guarding the entrance to the cabin is a boss with the same sprite as Quetzalcoatl. I thought for sure Lenka would point out the resemblance since she previously wanted to hunt it but nope. Anyway, the flesh "dungeon" (inside of snake) was interesting. Grotesque sure, but there's just something appealing about cosmic horror-like areas. Beat the heart easily. I used my newly acquired Summon Fire God to give it heartburn!


Oh, and got the Mythril Knife (I spoke too soon, that's what it says in the quest book but you actually get a paralyze ring, darn it!) for doing Julienne's side-quest: bringing her letter to her lover (Shopkeeper) in Peru Village. 'Course if you're rude to her, I suppose you get locked out from getting it. Stealing from said shopkeeper (with Jesse) might do that as well. Getting banned from Murre (Casia's hometown) would probably be bad too. In retrospect, it was a bad idea bringing Jesse to the Guard Station though I wanted to see what would happen and then reloaded without consequence afterwards anyway.

Vivi's Motivation party-buff skill can miss. Is that intended?

Got a Violin weapon from a girl on the docks on Garlic Island. It's unorthodox but it's as strong as a Steel Sword and can confuse your target on normal attacks. The attack animation is considerably longer than other basic attacks. Not Summon God-lengthy but still takes more time than a simple "smack". I would use it but I already have Mythril weapons.

The Magic Frog quest seems to be glitchy. In the beginning of the game, I turned in two frogs (Country & Oasis) and kept the others til I had the remaining eight. But when I came to redeem them, the count had been reset to 0. Now I'm stuck at eight with no way to finish the quest. And yes, I did go check each spot that I found them again to make sure I didn't miss them.