The Ugly Carrots RPG takes place before and during the RMNverse Battledome 5 tournament. The famed crime syndicate T.U.C. sends three of its most cunning carrot members to the tournament with one mission: build a fearful battlebot and crush the opposition with any means necessary.
The game is mostly set in City 41, a vile cesspool of a trading post/space port populated by smugglers, assassins and various other shady characters. The City 41 police force has its hands full with keeping up at least a semblance of order, and they are not averse to using violence to keep crime down, and to play the various factions of organized crime against each other.
You start with a basic, mostly empty military battlebot hull. Your main objective during the game is to find ways of buying, stealing, or crafting upgrades for your bot, then to enter the fabled tournament arena and try your hands at defeating the other teams' robots.
Features:
* Custom battle system, mostly centered around guns, but there are also some melee weapons. Different gun types differ in range, accuracy, and reload time, and of course guns use up ammo so you have to manage your resources
* Usable car that lets you explore the city much faster than on foot
* GTA-style wanted level system - be caught by the police while doing something illegal,and they will send more and more cops after you. You can try to bribe your way out of trouble, run away and hide, or get into a firefight with the police (which will make your wanted level rise even higher, meaning battles will become more and more intense)
* The basic UI is a working cellphone - you get calls and text messages, which are your main source of quests and information
* The soundtrack will be rather guitar-heavy, with mainly punk/noiserock-style music. I'm currently in the process of talking with a couple bands I'm friends with to see which of their songs I can use.
* There will be quests
* There will be battles
* There will be carnage
* There will be carrots
Characters and Background:
Carrots are an apiacean life form from the outer reaches of the Taproot Nebula. What they lack in physical size and industrial prowess, they more than make up for in cunning, mischievery and outright bloodthirsty violence. Carrots are the galaxy's undisputed masters of organized crime, even if it's not always exactly well organized.
Carrot society is mostly structured by clans, individual families forming alliances to create vast and powerful syndicates. The most powerful crime syndicate at the moment is without doubt The Ugly Carrots (T.U.C.) - they control anything from gambling, smuggling, prostitution and counterfeiting from the Taproot Nebula to the galaxy's core.
The T.U.C.'s chosen representatives for the tournament are Zed Nahoria, Karl Otto, and Daucus Carota. These three career criminals have worked together on an unbelievable number of improbable capers. It is to be suspected that the bot they will use for entering the tournament will mostly use stolen components, quickly cobbled together to create a weapon of bot destruction that may not look pretty or move elegantly, but will be a force to be reckoned with.
It is to be expected that the three Carrots will not shy away from bribery, blackmail, and behind-the-scenes violence in order to win the tournament.
The CAROTINATOR
The CAROTINATOR is the T.U.C.'s attemtp at building a competitive battle bot that will sweep the tournament. It is equipped with every kind of high-tech weaponry imaginable, and the carrots wouldn't be true carrots if their bot didn't have some dirty tricks up his sleeves.
You will begin with a standard-issue military grade riot control bot that is only lightly armed and armored. Finding ways to obtain more powerful weapons and other accessories will be your main task throughout the game.
Spoiler warning: This is the fully decked out configuration, with all upgrades installed:
1 - Transsonic Battleaxe. Works just like an Electric Mace, but gives that dwarven touch of ultraviolence to any battle.
2 - Clamped-on self-healing unit. Probably illegal.
3 - Additional clamped-on weapons arm, for handling the battleaxe
4 - BallistaTronic spear gun.
5 - MiniPopeBot. For moral support. Will not provide any morality whatsoever to the Carotinator.
6 - Experimental VALVE-1 energy gun. Like a laser rifle, but with pretty blue and orange lights.
7 - OTAKUTRON ANL-SX electrical whip. Like a Quarium Whip, but with added...intrusive...capabilities
8 - Little fairy. Will grant three wishes during battle. Unfortunately, the Carotinator will only ever wish for beer.
9 - Canga-R00 unit. For improved jumping capability.
10 - Good, old-fashioned Gatling gun. For oldschool bullet fun.
11 - EmpireTec RR comm/target acquisition unit.
12 - Optical target acquisition device.
13 - Tower shield, with (probably illegal) Blarg modifications. See below.
14 - Arm-mounted Destruct-o-Zapp. Like a thunder katana, but with added sparks and lightning effects. Sure to impress the judges, and a perennial hit with the ladies.
15 - Detachable nano bots. Not shown to scale.
The game is mostly set in City 41, a vile cesspool of a trading post/space port populated by smugglers, assassins and various other shady characters. The City 41 police force has its hands full with keeping up at least a semblance of order, and they are not averse to using violence to keep crime down, and to play the various factions of organized crime against each other.
You start with a basic, mostly empty military battlebot hull. Your main objective during the game is to find ways of buying, stealing, or crafting upgrades for your bot, then to enter the fabled tournament arena and try your hands at defeating the other teams' robots.
Features:
* Custom battle system, mostly centered around guns, but there are also some melee weapons. Different gun types differ in range, accuracy, and reload time, and of course guns use up ammo so you have to manage your resources
* Usable car that lets you explore the city much faster than on foot
* GTA-style wanted level system - be caught by the police while doing something illegal,and they will send more and more cops after you. You can try to bribe your way out of trouble, run away and hide, or get into a firefight with the police (which will make your wanted level rise even higher, meaning battles will become more and more intense)
* The basic UI is a working cellphone - you get calls and text messages, which are your main source of quests and information
* The soundtrack will be rather guitar-heavy, with mainly punk/noiserock-style music. I'm currently in the process of talking with a couple bands I'm friends with to see which of their songs I can use.
* There will be quests
* There will be battles
* There will be carnage
* There will be carrots
Characters and Background:
Carrots are an apiacean life form from the outer reaches of the Taproot Nebula. What they lack in physical size and industrial prowess, they more than make up for in cunning, mischievery and outright bloodthirsty violence. Carrots are the galaxy's undisputed masters of organized crime, even if it's not always exactly well organized.
Carrot society is mostly structured by clans, individual families forming alliances to create vast and powerful syndicates. The most powerful crime syndicate at the moment is without doubt The Ugly Carrots (T.U.C.) - they control anything from gambling, smuggling, prostitution and counterfeiting from the Taproot Nebula to the galaxy's core.
The T.U.C.'s chosen representatives for the tournament are Zed Nahoria, Karl Otto, and Daucus Carota. These three career criminals have worked together on an unbelievable number of improbable capers. It is to be suspected that the bot they will use for entering the tournament will mostly use stolen components, quickly cobbled together to create a weapon of bot destruction that may not look pretty or move elegantly, but will be a force to be reckoned with.

It is to be expected that the three Carrots will not shy away from bribery, blackmail, and behind-the-scenes violence in order to win the tournament.

The CAROTINATOR
The CAROTINATOR is the T.U.C.'s attemtp at building a competitive battle bot that will sweep the tournament. It is equipped with every kind of high-tech weaponry imaginable, and the carrots wouldn't be true carrots if their bot didn't have some dirty tricks up his sleeves.

You will begin with a standard-issue military grade riot control bot that is only lightly armed and armored. Finding ways to obtain more powerful weapons and other accessories will be your main task throughout the game.
Spoiler warning: This is the fully decked out configuration, with all upgrades installed:

1 - Transsonic Battleaxe. Works just like an Electric Mace, but gives that dwarven touch of ultraviolence to any battle.
2 - Clamped-on self-healing unit. Probably illegal.
3 - Additional clamped-on weapons arm, for handling the battleaxe
4 - BallistaTronic spear gun.
5 - MiniPopeBot. For moral support. Will not provide any morality whatsoever to the Carotinator.
6 - Experimental VALVE-1 energy gun. Like a laser rifle, but with pretty blue and orange lights.
7 - OTAKUTRON ANL-SX electrical whip. Like a Quarium Whip, but with added...intrusive...capabilities
8 - Little fairy. Will grant three wishes during battle. Unfortunately, the Carotinator will only ever wish for beer.
9 - Canga-R00 unit. For improved jumping capability.
10 - Good, old-fashioned Gatling gun. For oldschool bullet fun.
11 - EmpireTec RR comm/target acquisition unit.
12 - Optical target acquisition device.
13 - Tower shield, with (probably illegal) Blarg modifications. See below.
14 - Arm-mounted Destruct-o-Zapp. Like a thunder katana, but with added sparks and lightning effects. Sure to impress the judges, and a perennial hit with the ladies.
15 - Detachable nano bots. Not shown to scale.
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