Login
Login
Register
Recover Password
New account registration is temporarily disabled.
Too underground for hipsters
GAMES
Full Games List
Featured Games
New Games
Reviews
Media
Images
Blogs
Game Updates
DEVELOPMENT
Development Spotlights
Images Feedback Summary
Game Design Highlights
Tutorials
Articles
Scripts
Utilities / Plugins
Resources
Engines
Engine Bulletins
What is Makerscore?
EVENTS
Past Events
Achievements
Misaos
COMMUNITY
Forums
Post History
Chat
New to RMN?
STORE
Full Store List
RMN Music Pack (free)
Important
It lives... AGAIN!
The Ugly Carrots: The curse of the battlebot
0 reviews
Add Review
Subscribe
Nominate
Submit Media
RSS
Summary
Blog
Images
Media
Downloads
Play Lists
Custom message window
The carrots in their workshop. This is where you upgrade your battlebot.
It was a long night...
Animated intro cutscene, moving in seamlessly from the title menu
Sheesh, what nonsense. Don't let me near MS Paint any more.
Started spriting the NPC characters. Shady secret agent guy knows all the tricks. Yes, he's fully animated.
Collectible photos!
Reworked and finished the map function. The icons are larger and flash, and you can move through maps of the game world with the arrow keys.
The cellphone now has a map function that tracks your and the car's position and shows mission markers. I probably need to make the icons a bit larger.
City 41, the game's main location (work in progress, lacking lots of detail)
Car chase. The sprite on the left is ugly temporary standin art.
The title menu. I kind of like how its style goes completely against the game's entire atmosphere.
The main ingame menu is a cellphone.
The options menu.
Carrots on the loose. Lacking NPCs and stuff.