Waiting for it to be accepted. Have patience.
I think I managed to fix every single teleportation bug and door-block there was, and also, the healing well now gives you +1 max life and THEN restores it (so if you have 1 life when you drink, you'll get 4 life).
There is still the problem with the merchant and the gentleman. If they appear on the same map where there are only two monsters and no chests (or just the gentleman and no chests), it's very likely you won't find any keys to get you further; aka you're stuck. To thoroughly remedy this, I'd have to rewrite 12 pages of code and then replace every single monster in the game. But I think it's really a minor problem; there's a 5 % chance for any of them to spawn on a map and the merchant does offer you keys from time to time and it has happened to my playtester 1 time (out of the ten times he tried) and none of the times I've played (somewhere about 20 perhaps).