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Kill Bunny!
TheRpgmakerAddict- 07/01/2023 11:25 PM
- 88 views
Hello rabbits and bunnies, pay attention!
The game Rouge Rogue Rabbit Puncher (nice allitteration even if Rouge Rogue Rabbit Ravager would have been even better!) is a game made by Beaker with Sphere in 2015 where the protagonist is a tough guy in a red jumpsuit that has to punch rabbits (well, of course, why not? Did you read the title?).
Technically there is NO story, except that our hero has to get revenge against a single rabbit, and all the others are just little nuisances in his path: in this game you can also do a "pacifist run" without killing a single rabbit, but this will not change your mission to reach the last (11th) level of the dungeon and punch the last rabbit. It looks like that for some reason a rabbit killed the family of our protagonist that learned the martial arts and now, seven years later, he's out for revenge! Uhm ok!
Rabbits aren't particularly dangerous opponents, even if they get stronger level after level... they will never be a real menace!
Oh yeah, that's it! In this bizarre adventure we control a man in red that can jump (this has little to no use, to be honest) and punch, but the aim of each labyrinthine randomly generated level is to find the exit, the stairs that go down. Ok, there are rabbits that may try to bite you, but they're never really aggressive or dangerous (except if you provoke them) and they can be easily dispatched (or, better, blown to pieces) with some good punches, and even if as you do down you meet tougher, faster and stronger rabbits, they will never be a menace. Our protagonist is a real damage sponge!
The exception is maybe the giant rabbit statue on a pogo stick found at level (or floor) 5, still it's can be skipped easily. I mean why I should try to fight every rabbit if there is no reward, money and no experience points to get?
This is basically everything the game has to offer: no more enemies, nor traps or puzzles. There are three different walls that mark the first, second and final areas, but there is no difference, except for the presence of slightly powerful rabbits. Some levels have also no opponent, so this is an extremely easy game that you can finish in five minutes (if you do not waste your time hunting all the rabbits in each level!). In the end it looks more like a demo or a test version, but it's noteworthy that, as mentioned before, all floors are randomly generated, and I'm pretty sure that also the graphics assets used are all original.
The game has only one mid-game-boss... and like other opponents you do not need to gìfgiht him (I do not even know if it CAN be beated... but who cares?)
Final Verdict
Well, what can I say? It's disappointing, because the game does not look bad, plays very well but there is no challenge! It's too easy and every player can easily steamroll every rabbit without difficulty. The final rabbit isn't even able to defend himself, it's like the ending of... uhm no, I won't mention this anime\manga or I'd spoil that for you! Pity, I mean making rabbits tougher and maybe adding traps and some more enemies would have enhanced this game a lot. But ok, this did not happen. What a pity!
The game Rouge Rogue Rabbit Puncher (nice allitteration even if Rouge Rogue Rabbit Ravager would have been even better!) is a game made by Beaker with Sphere in 2015 where the protagonist is a tough guy in a red jumpsuit that has to punch rabbits (well, of course, why not? Did you read the title?).
Technically there is NO story, except that our hero has to get revenge against a single rabbit, and all the others are just little nuisances in his path: in this game you can also do a "pacifist run" without killing a single rabbit, but this will not change your mission to reach the last (11th) level of the dungeon and punch the last rabbit. It looks like that for some reason a rabbit killed the family of our protagonist that learned the martial arts and now, seven years later, he's out for revenge! Uhm ok!

Rabbits aren't particularly dangerous opponents, even if they get stronger level after level... they will never be a real menace!
Oh yeah, that's it! In this bizarre adventure we control a man in red that can jump (this has little to no use, to be honest) and punch, but the aim of each labyrinthine randomly generated level is to find the exit, the stairs that go down. Ok, there are rabbits that may try to bite you, but they're never really aggressive or dangerous (except if you provoke them) and they can be easily dispatched (or, better, blown to pieces) with some good punches, and even if as you do down you meet tougher, faster and stronger rabbits, they will never be a menace. Our protagonist is a real damage sponge!
The exception is maybe the giant rabbit statue on a pogo stick found at level (or floor) 5, still it's can be skipped easily. I mean why I should try to fight every rabbit if there is no reward, money and no experience points to get?
This is basically everything the game has to offer: no more enemies, nor traps or puzzles. There are three different walls that mark the first, second and final areas, but there is no difference, except for the presence of slightly powerful rabbits. Some levels have also no opponent, so this is an extremely easy game that you can finish in five minutes (if you do not waste your time hunting all the rabbits in each level!). In the end it looks more like a demo or a test version, but it's noteworthy that, as mentioned before, all floors are randomly generated, and I'm pretty sure that also the graphics assets used are all original.

The game has only one mid-game-boss... and like other opponents you do not need to gìfgiht him (I do not even know if it CAN be beated... but who cares?)
Final Verdict
Well, what can I say? It's disappointing, because the game does not look bad, plays very well but there is no challenge! It's too easy and every player can easily steamroll every rabbit without difficulty. The final rabbit isn't even able to defend himself, it's like the ending of... uhm no, I won't mention this anime\manga or I'd spoil that for you! Pity, I mean making rabbits tougher and maybe adding traps and some more enemies would have enhanced this game a lot. But ok, this did not happen. What a pity!










