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Feature List for first public demo.

I finished the last area I was in the middle of working on (the first full fledged dungeon, which won't be included in the demo) and so now it's time for me to work on getting the demo ready to ship.

Is everyone okay with the idea of definitive version/lite version? I'm going to assume everyone is.

Anyway, here is what the demo will feature (that the public beta didn't):

1. More polished, more balanced gameplay.
2. Two party members can be recruited.
3. The first town is complete including several shops, services, and NPCs.
4. At least four full quests, covering a fairly wide range of activities. The quests take place in and around the four areas that were available in the beta, but they add a LOT of interactivity. Now you have things to do besides just explore.
5. Mechaniques can now scavenge and start with better tech.
6. New finalized Battle Radio track list.

I am still aiming for a release in the next week or so. Thoughts?

Posts

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Excellent. I hadn't got around to playing the beta, but I'll wait until the complete demo is out.
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