Updating and brainstorming maps
trance2
- 03/18/2008 09:54 PM
- 426 views
So I've been going back to some of the stuff I've already done -- one, to update it to have the new facesets and allow all the text to be seen with the faces being displayed, and two, to actually tweak and work on some of major scene dialogue. I know in particular one scene in the beginning of the game (well, first quarter, at least) that didn't actually have any dialogue, just the map and where the characters stood.
I've actually got ideas for the intro running through my head, since I know where it ends up. I just don't know where it begins. Or how exactly to present it. I might have it written in my book, but I'd have to check. I have so many plot curve outlines in there, it's difficult to remember which one is actually the one I'm using.
I'm planning on releasing a small library of backstory that doesn't reveal anything spoiler-ific in the game for Release Something Spring Edition. I don't suspect very many people would be interested in it, but hey, it's something.
Also, I've played through the RSE release and updated the file. It gave to me one revelation: by {insert deity here}, that thing was a piece of work. I had to purge myself of fail after playing. Shame it's the only release so far and shame that it doesn't do what I've got justice.
AWKWARD JUSTIS, I tell you. AWKWARD JUSTIS.