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Does what it says on the tin...

  • Rhuan
  • 05/20/2017 10:50 PM
  • 1417 views
The game runs smoothly in sphere 1.5 via WINE on MacOS (can't run un minisphere as it uses SetLayerScaleFactorX which is apparently not supported in minisphere)

Warning minor spoilers below

The game places the player initially in an opening area with lots of green enemies that die in one hit, and dead ends to the north and east.

The combat is a smoothly implemented action based system - hit space to stab, ctrl to shoot your bow (when you have it) if an enemy bumps into you it hurts.

To the west is the way to go to both find useful items and a switch to remove the dead ends, the player then finds 4 different coloured areas each of which contains a key, to get the key from each area requires walking in a large circle to hit switches in the right order each switch blocks one route and opens another - each area seemed to require backtracking several times to hit the switches correctly.

Note throughout each of these areas there are enemies coloured for that area which take a few more hits to kill.

On finally completing each area and going to the room where the keys are required the player gains access to another area with the same basic puzzle but this time completing it does not give a key it instead gives access to the "boss" room...

I completed the game in one sitting in just under an hour without dying at all, though I went back to the start to heal several times, this normally wasn't out of my way as the game requires you to backtrack to progress (you have to get back and forth between switches - unless I was doing it wrong)

My thoughts
- the game does what Beaker said that is it: frustrates and disappoints
- repetitive puzzles with seemingly endless lack of progression (except for the keys)
- empty chests everywhere
- and then the final room...

Smooth running/engine etc: 4.5/5
Graphics 3/5 - no mistakes etc but nothing exceptional
Story 4/5
Enjoyment 1/5 - sorry a whole game intended as a prank (which this is) doesn't actually feel that fun in the end

Overall - feels very hard to rate it overall - I would actually reccomend it to other people just so you can laugh at the whole experience afterwards.

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SunflowerGames
The most beautiful user on RMN!
13323

That was a quick response to my review :)
author=kory_toombs
That was a quick response to my review :)
Beaker had also posted the game on spheredev.org and I decided to play it based on that.

Rating this was difficult - the combat system and movement works really well, and Beaker had scripted all of it, it's just the scenario was intentionally designed to frustrate the player as the game is a prank; and it does exactly that.
Pages: 1