Well, on the plus side, since the font is my own fault and not something I got from the artist I commissioned, I'm not irrevocably stuck with it, but I'm not good with fonts and it took me a lot of fiddling with to get something that seemed not-completely-terrible. If you've got any better alternatives to suggest, I can try them out. But my attempts to get the title-writer function to accept a different font without changing the font for the whole game didn't work for some reason I haven't figured out yet, so I was stuck creating the title in another layer and adding it in manually. I'm not totally happy with the shading, but at least it's better than my first try, which you guys are probably better off not seeing.