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Changing Actors based on level [RPGmaker VX ace]

Thank you for all your help! I'm going to work around it and see if I can find something, you guys have really put me on the right path! If you know any scripter's looking for a challange please let me know!

@Marrend Im currently using a script that restores HP/MP after a level up. I tweaked it from its original source that lets you restore a certain amount after every battle. Do you want it?

@noicreC: I found a system that lets you catch enemies and then add them to your team. I decided to scrap it because like you said its a lot of work, especially for my one man team ha. It is out there however.

Thanks again for all the help

Changing Actors based on level [RPGmaker VX ace]

Hello Community!

I'm currently working on a pokemon RPG and I was wondering if anyone knew how to change an actor based on their level after a battle?

Example:

Bulbasaur reaches level 18 and evolves into Ivysaur

Bulbasaur being (actor 1) becoming Ivysaur(actor 2) after acheiving that level after battle.

Thanks for all the help
You will be Credited
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