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Importing tilesets

I have downloaded the DS resource pack for RPG Maker VX Ace and am having trouble importing the tilesets. I just want to play around with the map editor a bit.

I've imported the tilesets into the resource manager and it comes up with a red dot next to it, which I see means custom tielset. But How do I bring this set up on the left hand side whilst in map editor?

If I load a field map I only get the deafault field tiles and same for the other options. I only get the default packs there.

Any help is appreciated

A beginners worries

Hi all,

I am interested in making games with RPG Maker VX Ace and I just wanted to ask a few questions. I am a former graphic design student, so I am confident using design software such as photoshop to make my own graphics but when it comes to scripting I have no idea.

My aim is to start by creating small games using default graphics and change them over time. Learning how to use the RPG Maker mechanics and features is paramount of course but eventually I want the game to be totally custom, graphics wise. Including in-game Menus, cutscenes, dialogue scenes, UI, title screens etc... That's where I start to get confused. Can this all be done with scripting? Where do I start? What language must I learn?

I know I may be asking much being a newcomer, but I want to take my time and learn from the ground up. Can you guys give me some pointers in how to get started? Are there any beginner friendly script tutorials? And what is this talk of Engines and plugins? *confuseface*

Thanks for your time an patience.
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