BLUE'S PROFILE

Age: 28

I was Production Manager on the Indie Game Terraria.

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dscreen26.png

Missing a y on discovery.

Cutscene help

Panoramas, for lack of a better description are another (VERY BOTTOM) layer on your map. But instead of having many tiles to choose from. You have one single giant tile in the form of a picture. Usually in sizes of 320x240 or 480x360 or 640x480 or higher, resolutions in game depending on what maker you use.

Panorama Movement
This layer can be set to scroll automatically, and you can set minus on the speed to make it go the other way. Setting both speeds will make it move diagonally.

Panorama Based Maps
If you wanted to, you could technically make each map completely in a paint program, and then only having tilesets to place "impassible/passible/usable" events for the player to interact with. Im not sure, because I havent done this myself, but I THINK the size of the map has to be in relative terms to 20x15 for the image to not be stretched and the tiles becoming odd looking and no longer 16x16 (rm2k3).
And of course, if you make a large number of maps this way, it can increase your game size by a large amount. Since every map will have its own picture.

But, I cant see my panorama....
Look at your tile set, see the color of the background of tiles that are not completely 16X16 in layer 2(chairs overhangs etc etc)? Find a tile in Layer one that is completely or partially this color (Its usually the very bottom right tile of the layer one selection.), and you will be abd to create a window to see the panorama. Use this(these) tiles to make a large enough area to count as a sky, or hole to see through. Place the proper overhanging tiles to make it look correct. (IE, the tops of cliffs). And make sure the Transparent space is impassable, unless you want your character to fly at some point. haha.

[rm2k3] Messages while the screen is hidden

Also, when it comes to the hide screen and show screen actions, Its always best to make your owm screen trasitions using Tints, or images and setting the defaul transitions to instant and no transition. Allows you to have transitions with a longer fade time than 1 second like the default has.

<> Set Screen Tone: (R0, B0, G0, C0), 2.0 sec., Wait
<> Show Message: And so the world went dark....
<> Teleport: Map #, (X, Y) < if you were changing maps at all
<> Set Screen Tone: (R100, B100, G100, C100), 1.0 sec.


You dont need to make the second tint action wait, this way your map objects and player can start moving before the screen is shown.

Of course, if you set it like this instead

<> Set Screen Tone: (R0, B0, G0, C0), 2.0 sec.
<> Show Message: And so the world went dark....again
<> Erase Screen: Instant
<> Set Screen Tone: (R100, B100, G100, C100), 0.0 sec., Wait
<> Teleport: Map #, (X,Y) < if you were changing maps at all
<> Show Screen: Mosaic


By placing the retint action after you have made the screen black by another means(Hide Screen), you can still use the built in SHOW transitions when you enter your new map.

Cutscene Help

oops, fixed it... sorry, I have speed typers dislexia.

4.jpg

Nice everything... this is lovely.

DT_Etc02.jpg

Yeah that would be an issue for me... haha. Ive been downloading resources blindly for almost 9 years... Not really sure what the heck im going to do for my credits....

Lw9.png

I would totally bring my comatose friends to the nearest church... you know, because the hospital is lame.

You should have the injured characters not follow you in cattepillar mode, have them like, missing, since they are injured.

forest shot.png

I like the options for HUD size idea.

The Basic World Map.PNG

Wait..where is...the bottom...the top...the...(has a seizure)

The heights of some of the landmasses on one side compared to their other side makes no sense in this reality or any other....

Language in Games

I dont plan on using any in any of my games... maybe a dropped 'damn' here or there, but nothing really profane.

@Indogutsa - Youre forgetting shows like Farscape, Battlestar Gallactica and Firefly, all which had their own way of swearing while not actually doing it.

I think Farscape and BSG-origional even shared a few of the same words. I cant remember.