BLUE'S PROFILE
Blue
35
Age: 28
I was Production Manager on the Indie Game Terraria.
I was Production Manager on the Indie Game Terraria.
Search
Filter
screenshot105.png
The camera only moves when a player gets within a certain range of the edge of the screen, in opposition to how close the other player is to and opposite edge. In this particular screen shot, the players are near the edge of the map on the left so its not going to move left anymore. Sorry for the confusion.
1.jpg
MapSample__012.jpg
Crowd scenes always look "symetric" in RM systems, but you did a great job with this, they are all meshed together, and not even spaced out. Kudos!
(only thing is, that a few of the crowd look very much like eachother, the one that stands out most to be a duplicate is the blonde guy looking left. Hes always on the left side, so theres 5 of him standing out.
Also, the one guy with Brown hair on the very bottom left, why is he facing the wrong way???? Poor blind guy, the army is over there!!!
(only thing is, that a few of the crowd look very much like eachother, the one that stands out most to be a duplicate is the blonde guy looking left. Hes always on the left side, so theres 5 of him standing out.
Also, the one guy with Brown hair on the very bottom left, why is he facing the wrong way???? Poor blind guy, the army is over there!!!
MapSample__014.jpg
I think its sand on a beach or something....
Also, a few water puddles should have blood in them, all those puddles and all that blood, and not a single red puddle? Especially the one with the sword sticking out of it.
I personally like how the sand is "hugging" the side of those rocks and makes the fade effect at the bottom.
Also, a few water puddles should have blood in them, all those puddles and all that blood, and not a single red puddle? Especially the one with the sword sticking out of it.
I personally like how the sand is "hugging" the side of those rocks and makes the fade effect at the bottom.
MainMenu_System__002.jpg
Loving the colors on this. I was wondering, does the heart monitor flucuate if the character is hurt? I assume it does if they are dead?
MainMenu_System__010.jpg
I think it would make more sense to move the RIGHT HAND and ARM slots down and place the BACK slot above that.
wotspic.jpg
If you plan on getting back into it, you should make the Gold display more like the Lumber display. Otherwise this looks really great.
InroForest.png
looks worse than what??? A beautiful forest with only TWO rabits? haha, terrible... terrible indeed.













