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[RMVX] Change Direction of Screen Shake

Is that translatable into the game scripts to change the screen shake in battles?

[RMVX] Change Direction of Screen Shake

Bump (sorry :-/)

[RMVX] Change Direction of Screen Shake

Hello everyone,

Can anyone help me change/control the direction of the default screen shake (mainly for battle, but if it carries over to the map screen shake as well, that's fine)? As it stands right now, all screen shakes when hit by monsters shake the screen left to right.

Is there a way to change the screen shake to shake up and down as well? More specifically, I'm hoping to be able to make the screen shake horizontally AND vertically.

UP # of pixels, DOWN # of pixels
LEFT # of pixels, RIGHT # of pixels
and repeat.

Thanks!

[RMVX] Change # of flashes when monster is hit

Not a problem. It's understandable since VX Ace is far more common now. All the VX forums have disappeared :-( This appears to be one of the remaining few.

[RMVX] Change # of flashes when monster is hit

So as a matter of fact, someone else was able to help me.

In Sprite_Battler, all you had to do was change Line 13 to your desired number of flashes and Line 90 to make sure the frame length was long enough.

Simple as that.

[RMVX] Change # of flashes when monster is hit

It doesn't sync up to the sound effect of the monster actually being hit. Plus if there is a miss or a dodge, the monster will flash twice with my added effects which isn't what I want to happen.

Is there no simple way to tell the game scripts to flash a monster 4 times instead of twice?

[RMVX] Change # of flashes when monster is hit

In battle. When a monster is hit, it flashes twice by default. I'd like to increase the number of flashes to 4.

[RMVX] Change # of flashes when monster is hit

Hi all,

Where in the scripts can I change how many time a monster flashes when it is hit?

Thanks!

[RMVX] Programming Help Needed For a Custom Built Engine

Hi everyone! Brand new here!

I've been using a custom Dragon Quest 3 engine built by tomoaky and have been creating a game from it. But I've encountered some issues along the way and I need help from someone who is experienced in Ruby programming.

Because I'm not experienced with it myself, it is hard to list out specific issues with examples and scripts without uploading my entire game which I'm a little reluctant to do. But if you would be interested in helping me out, I'd be greatly indebted! :)

Thanks!
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