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[RMVX] Change Direction of Screen Shake
Hello everyone,
Can anyone help me change/control the direction of the default screen shake (mainly for battle, but if it carries over to the map screen shake as well, that's fine)? As it stands right now, all screen shakes when hit by monsters shake the screen left to right.
Is there a way to change the screen shake to shake up and down as well? More specifically, I'm hoping to be able to make the screen shake horizontally AND vertically.
UP # of pixels, DOWN # of pixels
LEFT # of pixels, RIGHT # of pixels
and repeat.
Thanks!
Can anyone help me change/control the direction of the default screen shake (mainly for battle, but if it carries over to the map screen shake as well, that's fine)? As it stands right now, all screen shakes when hit by monsters shake the screen left to right.
Is there a way to change the screen shake to shake up and down as well? More specifically, I'm hoping to be able to make the screen shake horizontally AND vertically.
UP # of pixels, DOWN # of pixels
LEFT # of pixels, RIGHT # of pixels
and repeat.
Thanks!
[RMVX] Change # of flashes when monster is hit
[RMVX] Programming Help Needed For a Custom Built Engine
Hi everyone! Brand new here!
I've been using a custom Dragon Quest 3 engine built by tomoaky and have been creating a game from it. But I've encountered some issues along the way and I need help from someone who is experienced in Ruby programming.
Because I'm not experienced with it myself, it is hard to list out specific issues with examples and scripts without uploading my entire game which I'm a little reluctant to do. But if you would be interested in helping me out, I'd be greatly indebted! :)
Thanks!
I've been using a custom Dragon Quest 3 engine built by tomoaky and have been creating a game from it. But I've encountered some issues along the way and I need help from someone who is experienced in Ruby programming.
Because I'm not experienced with it myself, it is hard to list out specific issues with examples and scripts without uploading my entire game which I'm a little reluctant to do. But if you would be interested in helping me out, I'd be greatly indebted! :)
Thanks!
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