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[RMXP] Changing sprite when hitting walls/objects
(English is not my native tongue)
Hi, I really need help for my project. I wanna use a feature in "Zelda : Link's awakening" that's when the hero hits an object or a wall, the sprite changes like this. And when we release the key, so when the hero stops pushing the sprite come back to the original one. I prefer to do this as a script but I don't know what to change/add in the RPG XP scripts. Can someone help me please ? :)
Hi, I really need help for my project. I wanna use a feature in "Zelda : Link's awakening" that's when the hero hits an object or a wall, the sprite changes like this. And when we release the key, so when the hero stops pushing the sprite come back to the original one. I prefer to do this as a script but I don't know what to change/add in the RPG XP scripts. Can someone help me please ? :)
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