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im trying to make an action game....
no experience whatsoever.
I am just an artist that works by commission for advertising.
I know a little about editing video and have a good grasp on working audio programs but that's it.
I am just an artist that works by commission for advertising.
I know a little about editing video and have a good grasp on working audio programs but that's it.
im trying to make an action game....
Hi
I am trying to make an action game.
I have two game concepts, but one has some very specific things I would like to do with it. So I was wondering if someone could give me any advice on which game creator program I should use either from the resources here or elsewhere...
I haven't exactly found an actiongamemaker.net
Something like bioshock's engine might fit my game best but at the same time I love sprites and would love to make a good ps one level game. But this is definitely not a rpg I want to make. It's a survival horror game. But if any of the listed engines would work than I still wanna try.
What I want to do with my game!
*I want to incorporate an in game time program similar to that seen in some of the more recent additions to harvest moon and rune factory games.
Basically as 8 seconds pass in real time the game's clock for what time it is passes 1 minute. I don't need a calendar system as the events of this game only takes place in the process of one day. Though if a calendar could be introduced that could benefit other more traditional rpg's I am interested in making.
*I want to incorporate lighting.
If the sun is setting and or has set I want it to be darker outside and for little things like lamp posts to turn on. Also entering a dungeon with the lights cut off and it being darker would be cool. Think Pokemon silver I guess...
*I want to incorporate voices and or fmv's!
I know amateur voice actors and I can create a produce an fmv. The run time wouldn't need to be more than 30 seconds to 2 minutes. But I also want to in addition to FMV's be able to have prompts for the main character to start narrating on his own. Like maybe he just entered a house and is saying things about how quite it is. But for that to happen without interfering with character movement or gameplay. Think Deadly premonitions when he just starts talking to himself out of the blue when your driving.
*Lastly combat
I want something more akin to legend of zelda a link to the past but similar. The only weapons this character will have access to is a blunt object of your choice, a knife, a hand-gun, and a car if ur careening into things. I don't want turn based. I want you to see an enemy, and if they see you they will run up to you and start beating you to death.
I only want one character type in the game (maybe with different character models but I am okay with just one), one handgun type, blunt objects will have the same offensive value.
TY for the replies :D
I am trying to make an action game.
I have two game concepts, but one has some very specific things I would like to do with it. So I was wondering if someone could give me any advice on which game creator program I should use either from the resources here or elsewhere...
I haven't exactly found an actiongamemaker.net
Something like bioshock's engine might fit my game best but at the same time I love sprites and would love to make a good ps one level game. But this is definitely not a rpg I want to make. It's a survival horror game. But if any of the listed engines would work than I still wanna try.
What I want to do with my game!
*I want to incorporate an in game time program similar to that seen in some of the more recent additions to harvest moon and rune factory games.
Basically as 8 seconds pass in real time the game's clock for what time it is passes 1 minute. I don't need a calendar system as the events of this game only takes place in the process of one day. Though if a calendar could be introduced that could benefit other more traditional rpg's I am interested in making.
*I want to incorporate lighting.
If the sun is setting and or has set I want it to be darker outside and for little things like lamp posts to turn on. Also entering a dungeon with the lights cut off and it being darker would be cool. Think Pokemon silver I guess...
*I want to incorporate voices and or fmv's!
I know amateur voice actors and I can create a produce an fmv. The run time wouldn't need to be more than 30 seconds to 2 minutes. But I also want to in addition to FMV's be able to have prompts for the main character to start narrating on his own. Like maybe he just entered a house and is saying things about how quite it is. But for that to happen without interfering with character movement or gameplay. Think Deadly premonitions when he just starts talking to himself out of the blue when your driving.
*Lastly combat
I want something more akin to legend of zelda a link to the past but similar. The only weapons this character will have access to is a blunt object of your choice, a knife, a hand-gun, and a car if ur careening into things. I don't want turn based. I want you to see an enemy, and if they see you they will run up to you and start beating you to death.
I only want one character type in the game (maybe with different character models but I am okay with just one), one handgun type, blunt objects will have the same offensive value.
TY for the replies :D
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