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Final Party in Final Fantasy 6
author=geodude
in the context of final fantasy VI everyone is functional really, it's worthwhile just picking the guys you like
This is true.
The last time I played through it though, I didn't equip espers on people who had no business using magic. At least that left one mage per party in Kefkaville.
Final Party in Final Fantasy 6
What are you thinking about right now?
author=CrazeOrigWait, what?
I can't find my copy of Persona 4! Craze will you buy me a new one?
YOU KNOW WHAT YOU DOING
post your picture
RPG 20XX Engine
author=WolfCoder
Don't worry. It's good that you, a seemingly random person, spoke up about this. The more people who feel strongly enough about a particular feature to bug me about it, the more important it appears to me. There's lots of things I've got piled up for after the initial engine
After all, I actually don't really need this thing- it was a project for everyone else to begin with so I'm not that closed about it.
Of course there are lots of extra features that have already been implemented and/or will be implemented with the first engine. Like drawing a number! No more wasting six pictures and copy pasting modulus functions.
That's seriously what I'm most looking forward to. I really really hate going through all the pictures/events/etc to get numbers to display.
I MADE A GAME. Also how many of all you all have iPads now?
author=tardis
presently, the only real use i can see for the iPad is as a musical instrument. a lot of the app development going on where music's concerned is pretty damn great as far as i can see. keyboard legend Jordan Rudess has developed several different apps, all of which look totally awesome.
outside of that, i do not ever foresee myself having a need for a 600$ fancy designer tablet with no flash video support among numerous other problems. we won't even go into my thoughts on the (pure evil) company that makes it.
a lot of ipad music apps are shown off in this video. it's a song, so you really get to see them in action.
Now if only Rudess could invent the app that tells us who the new drummer is.
RPG 20XX Engine
author=WolfCoderWhat does having a dash system built into the engine and the battle system working properly have to do with one another?They don't.
Two totally separate features, and the way dash currently works (or doesn't), isn't acceptable.
My entire project probably wouldn't have existed if it weren't for the horribly bugged battle system and agility. I'm talking about priorities here. I think you would like to have a menu system... at all first before you can dash. I think saving games and loading them is also more important, etc.
Oooh, okay, gotcha.
You are correct! Core features are certainly more important than dashing.
In addition to that, I feel I may have been giving off a negative vibe when really I love the work you're doing here and think it's going to be massively useful to a large amount of us. So for that, <3
RPG 20XX Engine
author=WolfCoder
It sounds nice, but like I said I want to make the engine first. Let me put it this way: you won't mind not having a built-in running system if the battle system actually worked and the agility wasn't messed up. I'll come back to this though if more people want this after I finish the engine.
What does having a dash system built into the engine and the battle system working properly have to do with one another?
Two totally separate features, and the way dash currently works (or doesn't), isn't acceptable.
















