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Change battle layout?

Just what the title says, I want to find a way to modify the battle layout because each one has its bad sides.

Traditional: I like this one because it displays enemy names, but there is no auto attack command.

Alternative: I like this one because you can set the party to auto attack, but the numbers are sort of disorganized and (even though it isn't important) enemy names aren't shown.

Guage: We all like the guages, right? A lot of guages, but what's wrong with that guy? Is he poisoned, stunned, we have no way of knowing that.

I tried looking for a script where I can do this but the closest I found was a script for the main party menu. So all I need to do is make a layout with enemy names, statuses, and guages and so and so...

Custom Music and Event Spawners? rpgmaker2003

So I had another thread with another problem but I didn't want to put so much irrelevant stuff in it, so I put these two things that have nothing to do with font problems here.

Custom Music: I actually got the music and imported it, and apparently got it into the game (got quite a few), but I heard nothing, only the default music. What happened?

Event Spawners: What I mean by this is, a thingie where people just pop out of, infinitely. As mentioned in my other thread, if I made two castles with knights coming out of both and fighting each other. Is this possible?

The font doesn't stay!

Okay, so I copied and pasted the fonts into the WINDOWS/FONTS folder and it worked.
Temporarily.
So how do I permanently fix the font?

I know this might be off topic, but could I possibly create something that would spawn characters, and they would attack each other, then "die" and the whole time more people are popping out of this warphole? (if I was trying to make a war)
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