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Creation Custom Crafts: Craving Criticism

ゆひかる:
Thanks for the edit of the tree, it looks much better (less flat). I'll also remove the outline of the root of the tree so that it blends better with the background (a hint I got from pixelation).

@LockeZ: You mean on the slime? That's an idea.

@Lucid:
I don't think my stuff looks pro quite yet but thanks for the compliment. The rest of your criticism makes perfect sense, especially the lightning. You might have noticed that's my weakpoint at the moment (that and perspective issues) so hopefully this will improve as I get more practice.

Expect a new gameplay video soon with *loads* of new features. I`m actually pretty excited about it, the gameplay mechanics are almost completely in place and it should be strategic and fun!

Creation Custom Crafts: Craving Criticism

Thanks for the lengthy reply.

I'm actually having some trouble with the speech bubble script which just doesn't behave the way it should at times (such as in the example in the video). It would be possible to add info underneath the arrows, yes. It sounds like a good design idea.

Well, the music is actually fine in-game imo. It might be the recording which is bad.

Anyhow, I just finished a tree which was not as much as a pain as I thought it would be. You'll probably notice the mother 3 feel and that's because I shamelessly stole its palette.

Here's the development process. Any ideas as to how to improve the latest version?
final version (for now)


Also, I've done the save spot. Not sure about the ''S'', any other original ideas that I could replace the ''S'' with or do you think it's just fine this way? It overs above the ground by the way, thus the wings.

post your picture



My! What eyes! Hand drawn lips, beautiful.

Creation Custom Crafts: Craving Criticism

Damn, I lost my password again 0__o'.Anyways, I wanted to update this to Slimongo's game profile but I guess it'll have to wait until I can find my password again.

I've been at my pixels for a lot of my wake time but I'll just post the more, say, final versions of what I've done recently, no point in showing the WIP.








I think I'm still making progress as I went from doing minuscule icons to 4 direction animations. Fair enough, it's still not perfect but I'm satisfied with what I've done so far (still determined to improve though which is why criticism would be great).

Here's a new gameplay video. You'll notice I've switched to PA for the chipset this time around. Not sure if you'll prefer the previous versions however, we'll see. New icons, new battlers, new character sprites, new menu system, new animations, new chest, new items, new weapon and armor... Pretty big update all things considered. I know the back leg of the battler looks wonky and it seems like it has 3 legs :-).

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