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I translate games as I don't have enough time to make them.
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Pirate Rush - August Progress Report
Icons :D
Icons :D
I preferred the bottle without the light reflection, it was more readable imho. Nice to see you back to working on custom made stuff anyway.
Revamp #2
I think it would have been a good idea to wait to actually have new screenshots to show so that people can actually see what you're talking about. That would have made the blog more interesting as you could have made comparisons between the black and white and colored versions. Just a suggestion.
Kickstarter Now Live!
<RGB> i think it's
<RGB> bad to ask for more than 5k
<RGB> like
<RGB> you can expect that but
<RPG> dude
<RPG> this guy
<RPG> used my script
<RPG> and didn't credit me
He could ask for a million for all I care as long as everyone who contributed on this game 1) agreed that their contribution would be used to raise money and 2) that everyone is paid for their contributions, it's the only fair thing to do. They have a programmer who's gonna rake in some cash, let him go ahead and script some stuff.
This is also troublesome. I don't know if it's true or not, but if you know that you used someone's script without crediting them, that's unethical considering you're now accepting money. Will you send money to those people who provided scripts for you? If not, how do you justify that their help shouldn't be compensated.
Are these funds to pay the bills over a few months while you crunch the game out? That seems to be my theory.
That's a sound theory and you're probably right. Assuming, of course, that all five of them have bills to pay however. If not, then it's just a way of selling the game indirectly and should thus not be supported on rpgmaker.net.
I'm looking forward to his in depth reply.
Kickstarter Now Live!
You didn't answer the question: how will the money be spent? It's giving the impression that the fundraising is just an indirect way to ''sell'' the game. If it is, fine, but just be open and frank about it.
I don't see how the fact that the first game took 6 years is related to this game getting donations, care to explain?
I don't see how the fact that the first game took 6 years is related to this game getting donations, care to explain?
Kickstarter Now Live!
YDS created a trend here. I guess everybody's going: ''Well, if she managed to get that much money, surely I can get more.''
I'm not much of a fan of YDS but I think her kickstarter program was actually well done and she was pretty open about how she would use the money.
I agree with TFT, this lacks transparency. I'm sure you'll probably get money anyway because I've seen other ridiculous projects get tons of it but I personally wouldn't give a dime.
You managed to create your other games without donations, right? What's different this time? How will the money be spent? Do you have people to hire?
Anyways, I guess might as well milk the cow dry while it's time before the kickstarter becomes overrun with below average RTP games and people start to figure out that those kind of projects are not worth donating thousands of dollars to (I'm not talking about your game here).
I'm not much of a fan of YDS but I think her kickstarter program was actually well done and she was pretty open about how she would use the money.
I agree with TFT, this lacks transparency. I'm sure you'll probably get money anyway because I've seen other ridiculous projects get tons of it but I personally wouldn't give a dime.
You managed to create your other games without donations, right? What's different this time? How will the money be spent? Do you have people to hire?
Anyways, I guess might as well milk the cow dry while it's time before the kickstarter becomes overrun with below average RTP games and people start to figure out that those kind of projects are not worth donating thousands of dollars to (I'm not talking about your game here).














