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DR1988
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Daniel, German, 25 years, rpg maker XP
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DR needs help for "Redemptory beasts" (rpg maker xp)
I will post every new issue I encounter in this very thread, so please come back ^.^
Question number 1:
I have transparency issues with my tileset. Googling didn't offer detailed help. To much confusion about alpha chanels etc. and at the end saying maker xp easily handles 000000 as transparent when chosen/clicked during import.
Since time is limited, I plan to work with the existing tilesets of the default rtp rp maker xp. But I wanna have all tiles in 1 set.
For the merging process I used irfanview. Opened 01-grassland, created panomara image and added 02-50 vertically without freespace. Saved as 51-All.png I imported it in the materialbase and selected the pitch black background of 51-All as both transparent and semi-transparent via maker. YET, everytime i reopen the project, the accepted transparency seems to alternate blue/pink, never black :(
Question number 2:
Is it possible to quickly merge the tilesets and keep all flags/priorities?
The way I did it, only the flags of 01-grassland remained, the added tilesets all went blank.
Question number 3:
I can't scroll down to the bottom of the tileset. "only half or so" is actually available. Is there a maximum filesize either in kb or pixels? If so, can I work around that and still have all 50 merged without cutting out tiles?
I appreciate every hint :o
I prefer solutions with the existing programs (rpg maker xp trial period, win 7 ms paint, irfanview), but if necessary OR extremely helpful, I don't mind other freeware :)
------------------------------------------------
Hey! This is me http://rpgmaker.net/forums/topics/14274/?post=498407#post498407.
my ideas for the "project" (won't be much, but I personally enjoy the "work" even if i can never finish :D) so far (they don't matter much, yet I'll tell you :p) are the following
- 6 characters
- 3 males 3 females
- transformations under special circumstance
- no gear in beastmode
- special circumstance is relationship with other chars, e.g. if a certain char is in the party and taking damage
(provoked the bodyguard), healing (priestess raises her morale) etc.
- transformation trigger is called "emotion" bar
- normal state is divided by classes
- stats, gear etc. typical to classes
- orson (bear/warrior/axe/tank and offense), conan (wolf/thief/daggers/steal and analyze),
drake (dragon/sorceror/wand/destructive spells), avis (bird/priestess/scepter/heal and buff),
leona (lion/lancer/lance/mixed skillset), rose (horse/hunter/bow/status inflictions)
- attributes and skills are also typical to classes
- hp order: orson(w)>leona(l)>avis(p)>rose(h)>conan(t)>drake(s)
- tp order: drake(s)>avis(p)>leona(l)>rose(h)>conan(t)>orson(w)
- str order: orson(w)>leona(l)>rose(h)>conan(t)>avis(p)>drake(s)
- dex order: rose(h)>conan(t)>leona(l)>orson(w)>avis(p)>drake(s)
- agi order: conan(t)>rose(h)>leona(l)>orson(w)>drake(s)>avis(p)
- int order: drake(s)>avis(p)>rose(h)>leona(l)>conan(t)>orson(w)
- some skills (jump; analyze) may consume tp, others don't (steal; bodyguard)
- spells always consume tp
- all features (character selection, party relationship, beastmode) combine in a complex battle system.
This leaves plenty of space for preferences, experiments, secrets, eastereggs and advanced strategy
(some character might be related to a boss monster and might raise emotion bar)
It's not worth it, but if you feel like "stealing" anything at anytime, just go ahead. Everything I make public is... well, public ;)
Question number 1:
I have transparency issues with my tileset. Googling didn't offer detailed help. To much confusion about alpha chanels etc. and at the end saying maker xp easily handles 000000 as transparent when chosen/clicked during import.
Since time is limited, I plan to work with the existing tilesets of the default rtp rp maker xp. But I wanna have all tiles in 1 set.
For the merging process I used irfanview. Opened 01-grassland, created panomara image and added 02-50 vertically without freespace. Saved as 51-All.png I imported it in the materialbase and selected the pitch black background of 51-All as both transparent and semi-transparent via maker. YET, everytime i reopen the project, the accepted transparency seems to alternate blue/pink, never black :(
Question number 2:
Is it possible to quickly merge the tilesets and keep all flags/priorities?
The way I did it, only the flags of 01-grassland remained, the added tilesets all went blank.
Question number 3:
I can't scroll down to the bottom of the tileset. "only half or so" is actually available. Is there a maximum filesize either in kb or pixels? If so, can I work around that and still have all 50 merged without cutting out tiles?
I appreciate every hint :o
I prefer solutions with the existing programs (rpg maker xp trial period, win 7 ms paint, irfanview), but if necessary OR extremely helpful, I don't mind other freeware :)
------------------------------------------------
Hey! This is me http://rpgmaker.net/forums/topics/14274/?post=498407#post498407.
my ideas for the "project" (won't be much, but I personally enjoy the "work" even if i can never finish :D) so far (they don't matter much, yet I'll tell you :p) are the following
- 6 characters
- 3 males 3 females
- transformations under special circumstance
- no gear in beastmode
- special circumstance is relationship with other chars, e.g. if a certain char is in the party and taking damage
(provoked the bodyguard), healing (priestess raises her morale) etc.
- transformation trigger is called "emotion" bar
- normal state is divided by classes
- stats, gear etc. typical to classes
- orson (bear/warrior/axe/tank and offense), conan (wolf/thief/daggers/steal and analyze),
drake (dragon/sorceror/wand/destructive spells), avis (bird/priestess/scepter/heal and buff),
leona (lion/lancer/lance/mixed skillset), rose (horse/hunter/bow/status inflictions)
- attributes and skills are also typical to classes
- hp order: orson(w)>leona(l)>avis(p)>rose(h)>conan(t)>drake(s)
- tp order: drake(s)>avis(p)>leona(l)>rose(h)>conan(t)>orson(w)
- str order: orson(w)>leona(l)>rose(h)>conan(t)>avis(p)>drake(s)
- dex order: rose(h)>conan(t)>leona(l)>orson(w)>avis(p)>drake(s)
- agi order: conan(t)>rose(h)>leona(l)>orson(w)>drake(s)>avis(p)
- int order: drake(s)>avis(p)>rose(h)>leona(l)>conan(t)>orson(w)
- some skills (jump; analyze) may consume tp, others don't (steal; bodyguard)
- spells always consume tp
- all features (character selection, party relationship, beastmode) combine in a complex battle system.
This leaves plenty of space for preferences, experiments, secrets, eastereggs and advanced strategy
(some character might be related to a boss monster and might raise emotion bar)
It's not worth it, but if you feel like "stealing" anything at anytime, just go ahead. Everything I make public is... well, public ;)
Comeback nub "at work?"
Hi all! :)
My name is Daniel, age 25. I used to make a few quick/small/bad projects within the 30 day trial of rpg maker (xp prefered) whenever setting up a new system xD
And now I'm on it again, it's weekend after all and I'm in the mood.
I registered mainly to ask for precise help (with not exactly difficult questions, since I never got far within a few days as you can imagine).
I hope y'all can help me a little with my ideas ^.^
p.s: shame there are no copies of rpg maker (xp?) in stores. I just don't trust download content enough to pay for :(
My name is Daniel, age 25. I used to make a few quick/small/bad projects within the 30 day trial of rpg maker (xp prefered) whenever setting up a new system xD
And now I'm on it again, it's weekend after all and I'm in the mood.
I registered mainly to ask for precise help (with not exactly difficult questions, since I never got far within a few days as you can imagine).
I hope y'all can help me a little with my ideas ^.^
p.s: shame there are no copies of rpg maker (xp?) in stores. I just don't trust download content enough to pay for :(
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