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Open-source rvdata-API Framework (Plugin-based)

hi orochii

i see you built an in-game editor. That's a nice quick solution b/c you dont have to import/export data from RPG Maker, but as you say building GUI with RGSS is tough.

May i ask you what exactly trying to achieve with your in-game editor?

ETO is the native GUI in this project but ETO is a GUI library at the same time it is a wrapper to any native GUI.

So a plugin designer can choose to use Qt if he is willing in this project

Since QT is a portable GUI so it will be good a choice b/c we target for Windows/Mac.

I will mention about QT implementation in my documentation.
Ty.

Open-source rvdata-API Framework (Plugin-based)

Hi lovers of RPG Maker

I just started an open-source project to develop a plugin-based framework to work with rvdata from RPGMaker series at sourceforge (https://sourceforge.net/p/crescent-editor/)

The objective is to import/export rvdata in more directly accessable format like having them in normalized RDBMS or OODB.

If you are a programmer, you would understand we can write your own GUI plugins to this tool to do anything as long as the exported rvdata is compatible to RTP.

We can stop writing RGSS scripts for irregularly manipulating data, conversion, batch process and much more.
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