DENEGOTH'S PROFILE
Denegoth
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Retroquestcap8.png
post=214679
The resizes backdrop AND the out-of-resolution monster really does bother me... ._.'
But this still seems rather interesting.
Long story: I couldn't find a good background, and this was the only good one I could find. This was before I decided to use RTP backgrounds, but I decided to stick with it anyway out of convenience.
Short story: I am very lazy and terrible.
Retroquestcap3.png
Retroquestcap7.png
RetroTitle.png
post=211959
mspaint my old friend we meet again
nice antialiasing on your 'retro' text there
Not MSpaint. Serif Drawplus. May as well have been paint. I've had no access to my bloody computer (Processor died), so I can't use Photoshop.
Also I wish people would stop nitpicking the graphical side of the game. Read that blog post, people.
Retroquestcap1.png
Retroquestcap5.png
post=211925
C'mon Craze, vines connected to volcano openings acting as walls make for gorgeous designs.post=211751
It's like that in Canada, too. American's drop the 'u' because it's too much work to understand. Mwahaha
Seeing as though you're from Canada, Link_2112, it would do you well in life to learn this.
post=211903
welp
This is ugly, even for the "style" you were trying to achieve.
You people are just too frigging uncultured to see how great it is.
But yeah I suck sweaty ones at map design. Funfact; that was a last minute terrible idea because I realised I hadn't actually added any vines except in the start of the game. The design doesn't even make sense, I have no idea what I was thinking.
Retroquestcap2.png
Retroquestcap1.png
post=211734
yeah i remember when my gameboy pocket displayed a fucking gold atb over a smooth gradient window lol
Oh snap, I didn't even realise that was still gold in this HORRIBLE and OUTDATED screenshot.
Retroquestcap5.png
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