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Select Key Items from NPC Question
Hm....I understand you in concept, but am struggling to make that happen via RPG Maker.
In the database, I changed maximum items up by 1, and added Empty Wallet. Its item 017 (is this the ID you're talking about?) I also marked it as a Key Item.
The NPC event has a simple show text "please select your wager"
Then it has "Select Key Item: (I labeled the first free variable Which Item Picked)
I then tried to do a conditional branch with Variable Which Item Picked, but I seem stuck there, as my options are to just say "if Which Item Picked is equal to .... and I can't say Equal to Wallet.
AKA, I'm still confused :*( I do appreciate your reply and any additional help you can give.
In the database, I changed maximum items up by 1, and added Empty Wallet. Its item 017 (is this the ID you're talking about?) I also marked it as a Key Item.
The NPC event has a simple show text "please select your wager"
Then it has "Select Key Item: (I labeled the first free variable Which Item Picked)
I then tried to do a conditional branch with Variable Which Item Picked, but I seem stuck there, as my options are to just say "if Which Item Picked is equal to .... and I can't say Equal to Wallet.
AKA, I'm still confused :*( I do appreciate your reply and any additional help you can give.
Select Key Items from NPC Question
I'll try to be as clear as I can.
I want 2 key items. Wallet and a Dagger. Lets just say we start the game off with 1 of each in your inventory. (easy to do)
I want to walk up to an NPC, have them say "Which item would you like to use" (simple) and give me a list of key items in my inventory to choose from (I think this is the select key item option, but not sure why i have to pick a variable). If I click on Wallet, I want it to do 'X', if I click on dagger, I want it to do 'Y'.
I have an understanding of conditional branching, but I can't get it to work. Can anyone help? What would the NPC event look like?
I want 2 key items. Wallet and a Dagger. Lets just say we start the game off with 1 of each in your inventory. (easy to do)
I want to walk up to an NPC, have them say "Which item would you like to use" (simple) and give me a list of key items in my inventory to choose from (I think this is the select key item option, but not sure why i have to pick a variable). If I click on Wallet, I want it to do 'X', if I click on dagger, I want it to do 'Y'.
I have an understanding of conditional branching, but I can't get it to work. Can anyone help? What would the NPC event look like?
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