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I Want My Signature Back

Still not even close to pushing it. C'mon FG, surely you can be more creative than that.

I Want My Signature Back

Clearly, an example of not working with what you got. :)

I Want My Signature Back

If you want to "get the word out", here's a few pointers

*Grab people's attention. Make it visible, to the point where it stands out. Making people look does help.

*push the limits. Being bland, generic, and average gets you nowhere in the end. Using what you have in a clever fashion to the fullest can produce results (though not always positive).

*don't put all your eggs in one basket. this should be pretty obvious.

I Want My Signature Back

Learn to advertise better.

Hey where is my RMN3?!

author=Feldschlacht IV link=topic=3946.msg78903#msg78903 date=1244414377
whoa a differing opinion lets get him guys

I will, just as soon as I deal with you ;D

but seriously, I'm confident that WIP and the crew can handle this in a relatively short amount of time.

SpherEternity: Fallen Angels

I'm.just.saying.it.like.it.really.is.

It'd be nice to see this project get done, but really; how often is it that someone actually delivers something of this scale in the community?

Ok, just to be fair and all that happy crap, here's the deal; If you (Kujiforo) and your team can deliver a FULL game that has even half of what its claiming its going to be, I will purchase a copy for the full price ( 30 USD ), and will give it a MINIMUM of 1 playthrough, regardless of how good or bad it is.

I'm just begging to be proven wrong. Are you up for the challenge?

SpherEternity: Fallen Angels

guys, GUYS, I think we got it all wrong. I think she means it'll take us 60 hours to get all 100 endings! :D

SpherEternity: Fallen Angels

Even I couldnt pass up something is overboard.
With 1,200 people going to be buying so far (yes, we have a fanbase), I think the company will be finishing this game. I barely have said much about the story, so how do you judge?
I'm tempted to call bull on this. You have a forum with 77 members, and I'm just dying to know where these other 1123 fans are, and we haven't even taken into account whether or not they're actually going to buy it.

Ceridan's 3D models have recieved praises even from more experienced developers...so can't really see what you mean there. Thanks for complimenting my sprites though! I think Razzu is ace at 2D animation; she's pretty much professional, though I guess this type of thing just isn't your style in which case, you don't HAVE to buy it.
Care to point out these "more experienced" developers?

We've got plenty others buying (1200 is a nice number...calculate 30$ into that and see what profits we make!) so it won't hurt us any.

So can I assume then that this will be made purely on your teams free time? If so, This will take LITERALLY FOREVER. Also, can you be sure that you'll even have 1200 buyers? Finally; $30?! I question how well it'll sell at that price.



PLOT
The plotline revolves around Kayci Arpegglo, a top fighter pilot in the Origenesis Federation army combating those opoosing the planetary union. Orion, an anti-federation faction, has reared its ugly head...the federation has been warring them for years. Finally Kayci's best friend and captain of her fleet, Ignitious Adam, gets word that Orion has indeed enacted a form of truce. Kayci and a few other pilots are dispatched to go ver details when something happens and Kayci's ship gets pulled back 3.5 billion years into the past and crash lands on a planet there, called Nohde, that in Kayci's original time, had already been destroyed by mysterious means.

After landing, Kayci comes in contact with Nohdain scholar, Indecelio. By form of happenstance and a bit of effort, Indecelio accompanies Kayci in a quest to return her to her original time. Not only does Kayci have to deal with the circumstances around her time/space displacement, but she quickly learns that Nohde, who is the governing planet of the galaxy in this time, is having problems of its own as one peaceful allies turn their backs and start warfare against the Nohdain Defenders Unit army. Along the way more allies are recruited, and what was a simple story about finding a way back becomes much more complex and dire...as the whole universe in every time-frame is threatened by a larger force...requiring the help of the fallen celestials...

I'll give you a chance to do more with this before I go crazy with this.

* Over 60+ hours of gameplay, 100+ endings, and excellent replayability make this game a treasure than can be enjoyed over and over again.
Even if you did it like SO2, it'll take forever to do that.
* Recruit more than 15 characters to fight alongside, all with strengths, weaknesses, and personalities all their own!
But will they be balanced enough to all be worth trying out?
* Relationship levels allow players to build up or tear down bonds between characters of their choice.
Its bad enough dealing with positive values, but you want to do negative values as well?

* Unleash your battle fury with a barrage of special skills and untamed co-op attacks.
I wouldn't even consider this a noteworthy feature, as skills are almost mandatory.

* Shift the battles in your favour with ten angelic powers, each carrying their own specialties.
Yaaaaay for broken powers.
* A completely original score inspired by Matoi Sakuraba is composed by the talented burstknuckle.
Care to sample some of his work?
* A pack of compelling mini-games and sideqests will keep you begging for more.
like what kind of minigames?
* The epic storyline unfolds over extended length of gameplay, where many twists and plot turns will keep you on the edge of your seat.
Isn't that what a good story suppose to have?

* Stunning visuals both in 2D and 3D with over 2 hours of anime cutscene footage abound.
The anime cutscene is going to be the first thing cut. I'm willing to wager money on that.

* Lots more.
If you guys finish it.
I really have to question what you know about game making...sorry.

I really have to question what YOU know about game making...No apologies.

[Demo] Everything Turns Gray - First Real Demo! & [Short Game] Vermicide

ETG: While I like the Idea behind survival/horror, and think that post apocalyptic settings are pretty damn cool, I find that VX's chibi graphics just kill the mood of this game. Normally, graphics don't effect how I judge a game much, but a contradiction this big makes me wonder if I should even take this half seriously. Also, while having some control over your character's looks is nice, as well as what they can do, The options given seem... limited; not totally devoid of any choice, just limited, and not taking full advantage of some of possible ideas.

ok, thats enough for now. You may now officially call upon me to be banned by management and/or have this post torn to shreds by angry loyalist. :P

[Demo] Everything Turns Gray - First Real Demo! & [Short Game] Vermicide

I'll give this game a shot, but if i don't leave any feedback in regards to it, assume the worst.