FEAR'S PROFILE
Fear
0
Search
Filter
[RM2K] Stream read error in RM2000
author=EgyLynx
Youre get just same at "paint" wich cam with windows, but, youre wanna used longer way.
Paint in many cases does not cope so well with the conversion, significantly destroying the colors, thus the whole image. Here is an example of a battleback from my project converted to 256-colours in both free InfranView and Paint.
InfranView:

Paint:

[RM2K3] Blitz Mechanic? Channel Time on Magic?
author=Doctor_LugaeI made a little test play for your case as there was an idea that came to my mind. A game ends only if your character has no chance to survive the battle so it doesn't waste your time. What you can do is to set a "Recover Naturally" parameter on. In that way, the system gives you chance to recover. In your case it should be some crazy number like 200 turns, so skill casting time is always shorter than that.
Hey Sidewinder! So I tinkered with the idea you described tonight, but I ran into two issues while doing so. The first being that when I assign a "No Movement" to the player character while he is alone in the party, the game automatically ends. Is there any way to alleviate that?
In terms of the second problem, I do not see an 'Actors' turn count' selected for that specific caster, thus the system might not know what the frequency of "TurnsCountDown" should be.
You can also try to do the system in a different way. What came to my mind writing this post, is that you can make a state "Casting" which lasts x amount of turns and then always stops, bringing back a "Normal" status again. Then make a conditional in conditional:
>>if SWITCH CASTING is ON
>> if Actor's status is normal
THE EFFECTS OF YOUR SKILL
SWITCH CASTING is OFF
But make sure that in the battle event responsible for status change, the change is before turning switch ON, thus a chance of your hero having normal status and this switch being ON is possible only AFTER him coming back from 'Casting' state. You can even insert some 0.0 or 0.1 wait between them, to make it chronological on purpose. I haven't tried this method though.
Pages:
1













