FHIZBAN'S PROFILE

* Fulltime-job programmer (PHP/SQL/CGI/PERL)

* Dungeon Crawl adict
* Shining Force fanboy
* Secret of Mana fanboy
* Roguelike/Shiren/Torneko fanboy
* Oldschool console/PC RPG game fan
* Spriter in training

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Woodcutting Skilltier

@cryoslayer265

The logs are weird I know - but I wanted something else than trees. There will be so many trees on the forest maps that the logs just stand out more. Well, this might change later.

@narcodis

Hopefully not too technical! I just have nothing else to blog about as my project is still in early stages. The blog is a cool way to the let people see how it is taking shape.

StatusMenuElementalResistance.PNG

Very good combination of information and style!

Let's make a Game Logo and Title Screen with Photoshop and Xara3D (Image Heavy)

@thedjt Wow, just wow! If you ever want to create logos for other games - just let me know - it would be a absolute honor!

What are you working on now?

Im currently spicing up the Metallurgy skill featured in my RPG2K3 toolset called "Project Dungeoneer": When mining for raw ore, there is a small chance of finding valuable gems instead. Oh - and, if your Metallurgy skill is high enough, mining spots pop up on the minimap too. :-)

Open Sandbox Engine

@cryoslayer265

Go to "Manage Games" on the very top of the site under "Account"
Then select your game
Finally right next to the name of your game is a row of icons, one of them is called "images" click that and then click add images - you need 3 to have a chance to get your game published.

PS: I'll think about the create dungeon feature - right now i am still busy with the technical side of the project

dungeoneer3.jpg

1. Whenever it turns day or night, a little box appears on the top left showing you the current day. it stays only a second or so

2. whatever you do is recorded in the "chatlog" at the bottom of the screen. new messages are dumped in from the top, the old ones move down and disappear after a while.

3. the radar on the bottom right lets you "look beyond the current screen". it shows monsters, npcs, items and points of interest in different colors.

Open Sandbox Engine

@mellytan

thanks for the comment, there will be more stuff soon

@cryoslayer265

look at the material downloads section, there you find all the stuff i use for the project

it currently includes charsets, portraits, music and soundeffects - especially the charsets are interesting if you want to use them in another project

http://rpgmaker.net/games/2137/materialdownload/

Open Sandbox Engine

@cryoslayer

Of course there will be a demo, but you have to be patient - I am not ready with anything right now.

There will be a blog update every 14 days from now on to give me enough time to work on new things - expect a lot of screenshots next time to give you more info about the game.

About Ogre Battle (an old game on the SNES)
http://en.wikipedia.org/wiki/Deneb_(the_witch)

About Shining Force (the game I take the Pegasus and other races from) http://en.wikipedia.org/wiki/Shining_Force

PS: Yes, thats my era of games - I am an old man :-)

sol.jpg

Just read your blog entry about skills. Interesting concept, Good choice of chipsets = very promising project!

BossFight.png

One of the most promising projects on here - sadly it wasn't updated since ages