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An introduction (and a long one at that)

Hello, I am Formless. Feels a little awkward introducing myself by creating a topic, but whatever. I have used RPG Maker 2003, but never could come up with a concrete game concept, as I would have so many ideas floating around my mind, but never could get all of them to work together. While I play some games with RPG elements, truth be told, I'm not a big fan of RPGs themselves. If the game is short, then that would be one thing, but most RPGs (that I am aware of) seem to clock in at least north of 50 hours. Considering I usually have things going on in real life, (college right now) RPGs are definitely not the kind of games I want to commit to beating any time soon. That being said, I don't hate RPGs. If anything, I just get annoyed when a game is designed to where one is expected to shell out more hours than he/she may be able to or feel like doing.

As for my experience with RPG Maker 2003, until a year ago, I'd just tinker around with it, but never would create a serious game out of it. After getting some more practice with the engine, however, I gained confidence and began brainstorming ideas. Problem is, most of my ideas for games involve modern settings, and, from what I've seen on the website Charas-Project, there isn't much for modern settings. For example, I wanted to have a movie theater as one of the areas for the game I'm working on right now. Problem is, creating a room (and this is only for one cutscene) that looks like a movie theater is going to be difficult at best with what few modern Tilesets I've found. Creating a modern-looking city has also been problematic in my attempts to create a modern setting in RPG Maker 2K3. If someone wants to point me to some other website(s) for resources, that would be greatly appreciated.

Well, I didn't expect this introduction to become a wall of text, but it is what it is. Either way, I apologize if this was longer than necessary for an intro.
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